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Doran  the Siege Tower (Lorwyn)

Doran, the Siege Tower

Lorwyn — Rare

Legendary Creature Treefolk Shaman

Doran, the Siege Tower is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Doran  the Siege Tower (Lorwyn)
Price: PaperMTGO

TCGPlayer avg. price:

$9.15

$6.75 $9.15 $15
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Rating:

8.39/10

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Cards like Doran, the Siege Tower in Standard format:

Veteran Warleader

Veteran Warleader

Creature Human Soldier Ally (0/0)

Veteran Warleader's power and toughness are each equal to the number of creatures you control.

Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

5 /10
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Ayli  Eternal Pilgrim

Ayli, Eternal Pilgrim

Legendary Creature Kor Cleric (2/3)

Deathtouch

, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.

7.5 /10
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Immobilizer Eldrazi

Immobilizer Eldrazi

Creature Eldrazi Drone (2/1)

Devoid (This card has no color.)

: Each creature with toughness greater than its power can't block this turn. ( represents colorless mana.)

6.5 /10
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Vile Aggregate

Vile Aggregate

Creature Eldrazi Drone (0/5)

Devoid (This card has no color.)

Vile Aggregate's power is equal to the number of colorless creatures you control.

Trample

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

8.6 /10
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Peema Aether Seer

Peema Aether-Seer

Creature Elf Druid (3/2)

When Peema Aether-Seer enters the battlefield, you get an amount of (energy counters) equal to the greatest power among creatures you control.

Pay : Target creature blocks this turn if able.

5.5 /10
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Grim Flayer

Grim Flayer

Creature Human Warrior (2/2)

Trample

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

9.2 /10
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Mournwillow

Mournwillow

Creature Plant Skeleton (3/2)

Haste

Delirium When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.

6.8 /10
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Drana  Liberator of Malakir

Drana, Liberator of Malakir

Legendary Creature Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

9.3 /10
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Farbog Revenant

Farbog Revenant

Creature Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

6.5 /10
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Bloodhall Priest

Bloodhall Priest

Creature Vampire Cleric (4/4)

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
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Howling Chorus

Howling Chorus

Creature Werewolf Horror (3/1)

Creatures with power less than Shrill Howler's power can't block it.

: Transform Shrill Howler.

5.2 /10
--
Rancid Rats

Rancid Rats

Creature Zombie Rat (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

7.1 /10
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Shrill Howler

Shrill Howler

Creature Werewolf Horror (3/1)

Creatures with power less than Shrill Howler's power can't block it.

: Transform Shrill Howler.

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Kambal  Consul of Allocation

Kambal, Consul of Allocation

Legendary Creature Human Advisor (2/3)

Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.

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Joraga Auxiliary

Joraga Auxiliary

Creature Elf Soldier Ally (2/3)

: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

6.3 /10
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Restoration Gearsmith

Restoration Gearsmith

Creature Human Artificer (3/3)

When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.

6 /10
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Grovetender Druids

Grovetender Druids

Creature Elf Druid Ally (3/3)

Rally Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay . If you do, put a 1/1 green Plant creature token onto the battlefield.

6.2 /10
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Winding Constrictor

Winding Constrictor

Creature Snake (2/3)

If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead.

If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.

7.6 /10
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Sin Prodder

Sin Prodder

Creature Devil (3/2)

Menace

At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand.

7.2 /10
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Wharf Infiltrator

Wharf Infiltrator

Creature Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay . If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

6 /10
$0.36

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