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Elvish Promenade (Lorwyn)

Elvish Promenade

Lorwyn — uncommon

Tribal Sorcery — Elf

Sets Elvish Promenade has been printed in:

Elvish Promenade (Lorwyn)

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Rating:

9.14/10

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Cards like Elvish Promenade in Lorwyn:

GiltLeaf Ambush

Gilt-Leaf Ambush

Tribal Instant — Elf

Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

3.7 /10
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Summon the School

Summon the School

Tribal Sorcery — Merfolk

Create two 1/1 blue Merfolk Wizard creature tokens.
Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.

4.2 /10
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Primal Command

Primal Command

Sorcery

Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.

8.4 /10
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Rootgrapple

Rootgrapple

Tribal Instant — Treefolk

Destroy target noncreature permanent. If you control a Treefolk, draw a card.

5.1 /10
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Woodland Guidance

Woodland Guidance

Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Exile Woodland Guidance.

2.8 /10
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Incremental Growth

Incremental Growth

Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

4.7 /10
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Fodder Launch

Fodder Launch

Tribal Sorcery — Goblin

As an additional cost to cast this spell, sacrifice a Goblin.
Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

3.6 /10
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Consuming Bonfire

Consuming Bonfire

Tribal Sorcery — Elemental

Choose one —
• Consuming Bonfire deals 4 damage to target non-Elemental creature.
• Consuming Bonfire deals 7 damage to target Treefolk creature.

0.4 /10
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Giants Ire

Giant's Ire

Tribal Sorcery — Giant

Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.

3.8 /10
$0.15
Crib Swap

Crib Swap

Tribal Instant — Shapeshifter

Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

9.2 /10
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Heal the Scars

Heal the Scars

Instant

Regenerate target creature. You gain life equal to that creature's toughness.

2.3 /10
$0.12
Lace with Moonglove

Lace with Moonglove

Instant

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Draw a card.

4.2 /10
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Heat Shimmer

Heat Shimmer

Sorcery

Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."

9.1 /10
$6.73
Ego Erasure

Ego Erasure

Tribal Instant — Shapeshifter

Changeling (This card is every creature type.)
Creatures target player controls get -2/-0 and lose all creature types until end of turn.

2.8 /10
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Eyeblights Ending

Eyeblight's Ending

Tribal Instant — Elf

Destroy target non-Elf creature.

5.7 /10
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Final Revels

Final Revels

Sorcery

Choose one —
• All creatures get +2/+0 until end of turn.
• All creatures get -0/-2 until end of turn.

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Sorcery

Target creature blocks target creature this turn if able.

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Sorcery

Choose two —
• Incendiary Command deals 4 damage to target player or planeswalker.
• Incendiary Command deals 2 damage to each creature.
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• Each player discards all the cards in their hand, then draws that many cards.

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Weed Strangle

Weed Strangle

Sorcery

Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

3.3 /10
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Faerie Trickery

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Tribal Instant — Faerie

Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

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