Fallowsage
Lorwyn — uncommon
Creature — Merfolk Wizard
Sets Fallowsage has been printed in:
Lorwyn — uncommon
Creature — Merfolk Wizard
Sets Fallowsage has been printed in:
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Buy now! ▶Creature — Merfolk Wizard (2/2)
Whenever Surgespanner becomes tapped, you may pay . If you do, return target permanent to its owner's hand.
Creature — Merfolk Wizard (1/3)
Tap an untapped Merfolk you control: Target player mills a card.
Creature — Faerie Wizard (1/3)
Flying
Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.
Creature — Merfolk Soldier (2/2)
Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
Creature — Elemental (2/2)
Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Creature — Merfolk Scout (2/3)
: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
: Target land becomes an Island until end of turn.
Creature — Elemental (4/3)
Flying
Ethereal Whiskergill can't attack unless defending player controls an Island.
Creature — Faerie Wizard (2/2)
Flash
Flying
When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top.
Creature — Merfolk Soldier (3/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.
Creature — Merfolk Wizard (2/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Creature — Faerie Wizard (4/4)
Flash
Flying
Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)
When a Faerie is championed with Mistbind Clique, tap all lands target player controls.
Creature — Merfolk Rogue (2/2)
When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Creature — Faerie Rogue (2/1)
Flash
Flying
When Pestermite enters the battlefield, you may tap or untap target permanent.
Creature — Faerie Soldier (1/1)
Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)
Creature — Faerie Wizard (2/2)
Flying
When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
Creature — Shapeshifter (1/4)
Changeling (This card is every creature type.)
: Switch Turtleshell Changeling's power and toughness until end of turn.
Creature — Kithkin Scout (2/2)
Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.
Creature — Merfolk Soldier (2/2)
Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.
Legendary Creature — Elemental (5/5)
Vigilance, trample, haste
: You may play target Elemental card from your graveyard without paying its mana cost.
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