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Guile (Lorwyn)

Guile

Lorwyn — rare

Creature — Elemental Incarnation

Guile (Lorwyn)

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Rating:

6.9/10

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Cards like Guile in Lorwyn:

Hostility

Hostility

Creature — Elemental Incarnation (6/6)

Haste
If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.
When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

4.2 /10
$0.27
Dread

Dread

Creature — Elemental Incarnation (6/6)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a creature deals damage to you, destroy it.
When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.

6.4 /10
$4.74
Vigor

Vigor

Creature — Elemental Incarnation (6/6)

Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

9.6 /10
~$13
Purity

Purity

Creature — Elemental Incarnation (6/6)

Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.

4.9 /10
$2.51
Horde of Notions

Horde of Notions

Legendary Creature — Elemental (5/5)

Vigilance, trample, haste
: You may play target Elemental card from your graveyard without paying its mana cost.

6.5 /10
$1.38
Inkfathom Divers

Inkfathom Divers

Creature — Merfolk Soldier (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.

2.4 /10
$0.16
Aethersnipe

Aethersnipe

Creature — Elemental (4/4)

When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

6.2 /10
$0.25
Mulldrifter

Mulldrifter

Creature — Elemental (2/2)

Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

9.9 /10
$0.41
Wanderwine Prophets

Wanderwine Prophets

Creature — Merfolk Wizard (4/4)

Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

7.3 /10
~$24
Benthicore

Benthicore

Creature — Elemental (5/5)

When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.
Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)

1.8 /10
$0.17
Shriekmaw

Shriekmaw

Creature — Elemental (3/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

9.6 /10
$0.47
Merrow Harbinger

Merrow Harbinger

Creature — Merfolk Wizard (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

7.7 /10
$2.65
Glarewielder

Glarewielder

Creature — Elemental Shaman (3/1)

Haste
When Glarewielder enters the battlefield, up to two target creatures can't block this turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

1.9 /10
$0.13
Bog Hoodlums

Bog Hoodlums

Creature — Goblin Warrior (4/1)

Bog Hoodlums can't block.
When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

1.9 /10
$0.10
Cloudthresher

Cloudthresher

Creature — Elemental (7/7)

Flash
Reach
When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5.2 /10
$0.31
Mournwhelk

Mournwhelk

Creature — Elemental (3/3)

When Mournwhelk enters the battlefield, target player discards two cards.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2 /10
$0.14
Naths Elite

Nath's Elite

Creature — Elf Warrior (4/2)

All creatures able to block Nath's Elite do so.
When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

2.5 /10
$0.08
Ringskipper

Ringskipper

Creature — Faerie Wizard (1/1)

Flying
When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

3.7 /10
$0.16
Spellstutter Sprite

Spellstutter Sprite

Creature — Faerie Wizard (1/1)

Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.

8.6 /10
$3.31
Faultgrinder

Faultgrinder

Creature — Elemental (4/4)

Trample
When Faultgrinder enters the battlefield, destroy target land.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2.6 /10
$0.14

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