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Hamletback Goliath (Lorwyn)

Hamletback Goliath

Lorwyn — rare

Creature — Giant Warrior

Hamletback Goliath (Lorwyn)

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Cards like Hamletback Goliath in Lorwyn:

Faultgrinder

Faultgrinder

Creature — Elemental (4/4)

Trample
When Faultgrinder enters the battlefield, destroy target land.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2.6 /10
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Hearthcage Giant

Hearthcage Giant

Creature — Giant Warrior (5/5)

When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens.
Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.

1.7 /10
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Hostility

Hostility

Creature — Elemental Incarnation (6/6)

Haste
If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.
When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

4.2 /10
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Sunrise Sovereign

Sunrise Sovereign

Creature — Giant Warrior (5/5)

Other Giant creatures you control get +2/+2 and have trample.

6.3 /10
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Axegrinder Giant

Axegrinder Giant

Creature — Giant Warrior (6/4)

0.5 /10
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Wanderwine Prophets

Wanderwine Prophets

Creature — Merfolk Wizard (4/4)

Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

7.3 /10
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Changeling Berserker

Changeling Berserker

Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)
Haste
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

6.5 /10
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Cloudthresher

Cloudthresher

Creature — Elemental (7/7)

Flash
Reach
When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5.2 /10
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Flamekin Harbinger

Flamekin Harbinger

Creature — Elemental Shaman (1/1)

When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.

7.5 /10
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Giant Harbinger

Giant Harbinger

Creature — Giant Shaman (3/4)

When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle and put that card on top.

5.7 /10
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Glarewielder

Glarewielder

Creature — Elemental Shaman (3/1)

Haste
When Glarewielder enters the battlefield, up to two target creatures can't block this turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

1.9 /10
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InnerFlame Acolyte

Inner-Flame Acolyte

Creature — Elemental Shaman (2/2)

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2.2 /10
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Aethersnipe

Aethersnipe

Creature — Elemental (4/4)

When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

6.2 /10
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Guile

Guile

Creature — Elemental Incarnation (6/6)

Guile can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

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Incandescent Soulstoke

Incandescent Soulstoke

Creature — Elemental Shaman (2/2)

Other Elemental creatures you control get +1/+1.
, : You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

6.5 /10
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Ingot Chewer

Ingot Chewer

Creature — Elemental (3/3)

When Ingot Chewer enters the battlefield, destroy target artifact.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

7.9 /10
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Mournwhelk

Mournwhelk

Creature — Elemental (3/3)

When Mournwhelk enters the battlefield, target player discards two cards.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2 /10
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Nova Chaser

Nova Chaser

Creature — Elemental Warrior (10/2)

Trample
Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

4.2 /10
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Thorntooth Witch

Thorntooth Witch

Creature — Treefolk Shaman (3/4)

Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.

4.3 /10
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Vigor

Vigor

Creature — Elemental Incarnation (6/6)

Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

9.6 /10
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