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Heal the Scars (Lorwyn)

Heal the Scars

Lorwyn — Common

Instant

Heal the Scars is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Heal the Scars (Lorwyn)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.05 $0.15 $1.14
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Rating:

3.75/10

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Cards like Heal the Scars in Standard format:

Pulse of Murasa

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Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

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Appetite for the Unnatural

Appetite for the Unnatural

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Destroy target artifact or enchantment. You gain 2 life.

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Springsage Ritual

Springsage Ritual

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Destroy target artifact or enchantment. You gain 4 life.

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Clear Shot

Clear Shot

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Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

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Woodcutter s Grit

Woodcutter's Grit

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Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

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Infuse with the Elements

Infuse with the Elements

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Converge Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

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Might Beyond Reason

Might Beyond Reason

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Put two +1/+1 counters on target creature.

Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

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Lifecrafter s Gift

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Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

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Second Harvest

Second Harvest

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For each token you control, put a token onto the battlefield that's a copy of that permanent.

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Natural Connection

Natural Connection

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Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

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Silverstrike

Silverstrike

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Destroy target attacking creature. You gain 3 life.

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Essence Extraction

Essence Extraction

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Essence Extraction deals 3 damage to target creature and you gain 3 life.

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Tidy Conclusion

Tidy Conclusion

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Destroy target creature. You gain 1 life for each artifact you control.

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Decommission

Decommission

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Destroy target artifact or enchantment.

Revolt If a permanent you controlled left the battlefield this turn, you gain 3 life.

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Survive the Night

Survive the Night

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Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Inner Struggle

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Target creature deals damage to itself equal to its power.

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Titan s Presence

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As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand.

Exile target creature if its power is less than or equal to the revealed card's power.

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Renegade s Getaway

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Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)

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Fateful Showdown

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Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

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Stonefury

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Stonefury deals damage to target creature equal to the number of lands you control.

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