Advanced card search Random card
Inkfathom Divers (Lorwyn)

Inkfathom Divers

Lorwyn — common

Creature — Merfolk Soldier

Inkfathom Divers legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Legal
Legacy: Legal
Pauper: Legal
Vintage: Legal
Penny: Not legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Legal

Inkfathom Divers (Lorwyn)

TCGPlayer low price:

$0.16

Buy now! ▶

Loading price data
Loading

Rating:

2.4/10

Rate This:

Looking for similar cards in Standard?
Here are cards like Inkfathom Divers in Standard format:

Interdisciplinary Mascot

Interdisciplinary Mascot

Creature — Elemental Fractal (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Ward
When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

4.8 /10
$0.10
Staunch Crewmate

Staunch Crewmate

Creature — Human Pirate (2/1)

When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

5 /10
$0.05
Organ Hoarder

Organ Hoarder

Creature — Zombie (3/2)

When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.

3.8 /10
$0.02
Sinuous Benthisaur

Sinuous Benthisaur

Creature — Dinosaur (4/4)

When Sinuous Benthisaur enters the battlefield, look at the top X cards of your library, where X is the number of Caves you control plus the number of Cave cards in your graveyard. Put two of those cards into your hand and the rest on the bottom of your library in a random order.

1.7 /10
$0.02
Contagious Vorrac

Contagious Vorrac

Creature — Phyrexian Boar Beast (3/3)

When Contagious Vorrac enters the battlefield, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.5 /10
$0.03
HaloCharged Skaab

Halo-Charged Skaab

Creature — Zombie (4/4)

When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

3.7 /10
$0.05
Hidetsugu and Kairi

Hidetsugu and Kairi

Legendary Creature — Ogre Demon Dragon (5/4)

Flying
When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.

7.6 /10
$0.17
Gavony Dawnguard

Gavony Dawnguard

Creature — Human Soldier (3/3)

Ward
If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.
Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.

3.6 /10
$0.02
Meldweb Curator

Meldweb Curator

Creature — Phyrexian Wizard (3/4)

When Meldweb Curator enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.

4.9 /10
$0.04
Sandstalker Moloch

Sandstalker Moloch

Creature — Lizard (4/2)

Flash
When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

2.9 /10
$0.04
Thran Spider

Thran Spider

Artifact Creature — Spider (2/4)

Reach
When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.
: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6.8 /10
$0.19
Cavern Stomper

Cavern Stomper

Creature — Dinosaur (7/7)

When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: Cavern Stomper can't be blocked by creatures with power 2 or less this turn.

4.7 /10
$0.02
Oltec Archaeologists

Oltec Archaeologists

Creature — Human Artificer Scout (4/4)

When Oltec Archaeologists enters the battlefield, choose one —
• Return target artifact card from your graveyard to your hand.
• Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)

2.5 /10
$0.01
Drownyard Amalgam

Drownyard Amalgam

Creature — Zombie Horror (3/6)

When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.)
: Drownyard Amalgam can't be blocked this turn.

4.3 /10
$0.02
Phantom Carriage

Phantom Carriage

Creature — Spirit (4/4)

Flying
When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.

2.6 /10
$0.03
Zurgo and Ojutai

Zurgo and Ojutai

Legendary Creature — Orc Dragon (4/4)

Flying, haste
Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn.
Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.

7.1 /10
$1.31
Agency Outfitter

Agency Outfitter

Creature — Sphinx Detective (4/3)

Flying
When Agency Outfitter enters the battlefield, you may search your graveyard, hand, and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.

1.5 /10
$0.02
Council of Echoes

Council of Echoes

Creature — Spirit Advisor (4/4)

Flying
Descend 4 — When Council of Echoes enters the battlefield, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand.

1.8 /10
$0.01
Didact Echo

Didact Echo

Creature — Spirit Cleric (3/2)

When Didact Echo enters the battlefield, draw a card.
Descend 4 — Didact Echo has flying as long as there are four or more permanent cards in your graveyard.

1.4 /10
$0.01
Diver Skaab

Diver Skaab

Creature — Zombie (3/5)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library.

2.6 /10
$0.02

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.