Plover Knights
Lorwyn — common
Creature — Kithkin Knight
Plover Knights rulings:
There are no rulings for Plover Knights.
Lorwyn — common
Creature — Kithkin Knight
Plover Knights rulings:
There are no rulings for Plover Knights.
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Target creature gets +1/+1 and gains flying and first strike until end of turn.
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Creature — Angel (6/6)
Flying, first strike, vigilance, trample, haste, protection from black and from red
Legendary Creature — Angel (6/6)
Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner
Artifact // Creature — Skeleton Horror (0/0)
When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures
: Return Altar of the Wretched from your graveyard to your hand.
Wretched Bonemass
Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.
Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Creature — Spider (2/5)
First strike; reach (This creature can block creatures with flying.)
Enchantment — Aura
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.
Creature — Angel (4/4)
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Creature — Avatar (4/4)
Draft Animus of Predation face up.
As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)
If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
Artifact Creature — Bird (2/1)
Flying
First strike (This creature deals combat damage before creatures without first strike.)
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