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Shimmering Grotto (Lorwyn)
Shimmering Grotto (Lorwyn)

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$0.09

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6.82/10

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Cards like Shimmering Grotto in Lorwyn:

Vivid Grove

Vivid Grove

Land

Vivid Grove enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Grove: Add one mana of any color.

9.2 /10
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Springleaf Drum

Springleaf Drum

Artifact

, Tap an untapped creature you control: Add one mana of any color.

9.7 /10
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Elvish Harbinger

Elvish Harbinger

Creature — Elf Druid (1/2)

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.
: Add one mana of any color.

8.9 /10
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Vivid Crag

Vivid Crag

Land

Vivid Crag enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Crag: Add one mana of any color.

8.5 /10
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Vivid Creek

Vivid Creek

Land

Vivid Creek enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Creek: Add one mana of any color.

9.2 /10
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Vivid Marsh

Vivid Marsh

Land

Vivid Marsh enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Marsh: Add one mana of any color.

8.8 /10
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Vivid Meadow

Vivid Meadow

Land

Vivid Meadow enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Meadow: Add one mana of any color.

8.9 /10
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Howltooth Hollow

Howltooth Hollow

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Howltooth Hollow enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.

3.7 /10
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Mosswort Bridge

Mosswort Bridge

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Mosswort Bridge enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

9.9 /10
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Shelldock Isle

Shelldock Isle

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

5.2 /10
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Spinerock Knoll

Spinerock Knoll

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

9.8 /10
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Windbrisk Heights

Windbrisk Heights

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

9.7 /10
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Ancient Amphitheater

Ancient Amphitheater

Land

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.
: Add or .

6.6 /10
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Aunties Hovel

Auntie's Hovel

Land

As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.
: Add or .

5.9 /10
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GiltLeaf Palace

Gilt-Leaf Palace

Land

As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.
: Add or .

8.2 /10
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Secluded Glen

Secluded Glen

Land

As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.
: Add or .

8 /10
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Wanderwine Hub

Wanderwine Hub

Land

As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped.
: Add or .

5.2 /10
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Herbal Poultice

Herbal Poultice

Artifact

, Sacrifice Herbal Poultice: Regenerate target creature.

6.3 /10
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Fertile Ground

Fertile Ground

Enchantment — Aura

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

9.7 /10
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Moonglove Extract

Moonglove Extract

Artifact

Sacrifice Moonglove Extract: It deals 2 damage to any target.

3.9 /10
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