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Stinkdrinker Daredevil (Lorwyn)

Stinkdrinker Daredevil

Lorwyn — common

Creature — Goblin Rogue

Stinkdrinker Daredevil rulings:

There are no rulings for Stinkdrinker Daredevil.

Stinkdrinker Daredevil (Lorwyn)

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Accursed Witch // Infectious Curse

Creature — Human Shaman // Enchantment — Aura Curse (4/2)

Spells your opponents cast that target Accursed Witch cost less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Infectious Curse

Enchant player
Spells you cast that target enchanted player cost less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

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Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.

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Animar Soul of Elements

Animar, Soul of Elements

Legendary Creature — Elemental (1/1)

Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost less to cast for each +1/+1 counter on Animar.

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Anointed Peacekeeper

Anointed Peacekeeper

Creature — Human Cleric (3/3)

Vigilance
As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name.
Spells your opponents cast with the chosen name cost more to cast.
Activated abilities of sources with the chosen name cost more to activate unless they're mana abilities.

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Instant and sorcery spells cost less to cast.

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Ballyrush Banneret

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Kithkin spells and Soldier spells you cast cost less to cast.

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Instant and sorcery spells you cast cost less to cast.
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Bard Class

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Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them.
: Level 2
Legendary spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
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Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.

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Beluna Grandsquall  Seek Thrills

Beluna Grandsquall // Seek Thrills

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Trample
Permanent spells you cast that have an Adventure cost less to cast.

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Equipment spells you cast cost less to cast.
Activated abilities of Equipment you control that target Bladegraft Aspirant cost less to activate.

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Noncreature spells you cast cost less to cast.
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Bontu's Monument

Legendary Artifact

Black creature spells you cast cost less to cast.
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Bosk Banneret

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Treefolk spells and Shaman spells you cast cost less to cast.

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Enchant creature
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Creature — Elemental Warrior (1/1)

Elemental spells and Warrior spells you cast cost less to cast.
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Spells you cast cost less to cast.
You must speak in a voice other than your normal voice.
When you speak in your normal voice, sacrifice Bronze Calendar.

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Captain Eberhart

Legendary Creature — Human Soldier (1/2)

Double strike
Spells cast from among cards you drew this turn cost less to cast.
Spells cast from among cards your opponents drew this turn cost more to cast.

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Enchantment — Case

Instant and sorcery spells you cast cost less to cast.
To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)
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