Stonybrook Angler
Lorwyn — common
Creature — Merfolk Wizard
Sets Stonybrook Angler has been printed in:
Lorwyn — common
Creature — Merfolk Wizard
Sets Stonybrook Angler has been printed in:
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Buy now! ▶Creature — Shapeshifter (1/1)
Changeling (This card is every creature type.)
: Target creature gains all creature types until end of turn.
: Target creature loses all creature types until end of turn.
Creature — Shapeshifter (1/1)
Changeling (This card is every creature type.)
: Target Shapeshifter becomes a copy of target creature until your next turn.
Creature — Merfolk Wizard (1/1)
: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.
Creature — Faerie Wizard (1/1)
Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.
Creature — Merfolk Rogue (2/1)
: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
Creature — Faerie Wizard (1/1)
Flying
When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Creature — Merfolk Wizard (2/1)
As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay .
When Silvergill Adept enters the battlefield, draw a card.
Creature — Merfolk Soldier (2/2)
Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
Creature — Faerie Rogue (2/1)
Flash
Flying
When Pestermite enters the battlefield, you may tap or untap target permanent.
Legendary Creature — Merfolk Wizard (2/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Target Merfolk you control gains protection from the color of your choice until end of turn.
Creature — Elemental (5/5)
When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.
Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature — Merfolk Wizard (1/3)
Tap an untapped Merfolk you control: Target player mills a card.
Creature — Faerie Wizard (1/3)
Flying
Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.
Creature — Kithkin Soldier (2/2)
When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.
Creature — Kithkin Soldier (1/1)
, : Target attacking creature gets +2/+2 until end of turn.
Creature — Faerie Wizard (4/4)
Flash
Flying
Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)
When a Faerie is championed with Mistbind Clique, tap all lands target player controls.
Creature — Faerie Wizard (1/1)
Flying
, : Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Creature — Faerie Soldier (1/1)
Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)
Creature — Elemental Shaman (2/1)
: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add .
Creature — Faerie Wizard (2/2)
Flying
When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
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