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Summon the School (Lorwyn)

Summon the School

Lorwyn — Uncommon

Tribal Sorcery — Merfolk

Summon the School is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Summon the School (Lorwyn)
Price: PaperMTGO

TCGPlayer avg. price:

$0.27

$0.16 $0.27 $1.26
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Rating:

5.63/10

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Cards like Summon the School in Standard format:

Unconventional Tactics

Unconventional Tactics

Sorcery

Target creature gets +3/+3 and gains flying until end of turn.

Whenever a Zombie enters the battlefield under your control, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.

10 /10
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Dusk    Dawn
//

Dusk // Dawn

Sorcery // Sorcery

Destroy all creatures with power 3 or greater.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.

8.1 /10
$0.99
Wander in Death

Wander in Death

Sorcery

Return up to two target creature cards from your graveyard to your hand.

Cycling (, Discard this card: Draw a card.)

0.1 /10
$0.14
Dutiful Return

Dutiful Return

Sorcery

Return up to two target creature cards from your graveyard to your hand.

0.1 /10
$0.14
Sram s Expertise

Sram's Expertise

Sorcery

Create three 1/1 colorless Servo artifact creature tokens.

You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.

8.4 /10
--
Fortuitous Find

Fortuitous Find

Sorcery

Choose one or both —

• Return target artifact card from your graveyard to your hand.

• Return target creature card from your graveyard to your hand.

0 /10
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Dark Intimations

Dark Intimations

Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.

When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

7.7 /10
$0.74
Sacred Excavation

Sacred Excavation

Sorcery

Return up to two target cards with cycling from your graveyard to your hand.

4.9 /10
$0.21
Allied Reinforcements

Allied Reinforcements

Sorcery

Create two 2/2 white Knight Ally creature tokens.

4.4 /10
$0.20
Spectral Reserves

Spectral Reserves

Sorcery

Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.

0.9 /10
$0.14
Refurbish

Refurbish

Sorcery

Return target artifact card from your graveyard to the battlefield.

4.9 /10
$0.20
Shreds of Sanity

Shreds of Sanity

Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

3.4 /10
$0.16
Start    Finish
//

Start // Finish

Instant // Sorcery

Create two 1/1 white Warrior creature tokens with vigilance.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.

Destroy target creature.

4.3 /10
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March from the Tomb

March from the Tomb

Sorcery

Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.

6.1 /10
$0.27
Collective Effort

Collective Effort

Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

7.6 /10
$0.54
Sheer Drop

Sheer Drop

Sorcery

Destroy target tapped creature.

Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

0.1 /10
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Call the Gatewatch

Call the Gatewatch

Sorcery

Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.

6.7 /10
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Planar Outburst

Planar Outburst

Sorcery

Destroy all nonland creatures.

Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

7.2 /10
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Ethereal Guidance

Ethereal Guidance

Sorcery

Creatures you control get +2/+1 until end of turn.

0.8 /10
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Unified Front

Unified Front

Sorcery

Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast Unified Front.

4.6 /10
$0.20

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