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Wellgabber Apothecary (Lorwyn)

Wellgabber Apothecary

Lorwyn — common

Creature — Merfolk Cleric

Sets Wellgabber Apothecary has been printed in:

Wellgabber Apothecary (Lorwyn)

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Cards like Wellgabber Apothecary in Lorwyn:

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When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn.
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Purity

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Creature — Elemental Incarnation (6/6)

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If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
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Changeling Hero

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Changeling (This card is every creature type.)
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Kinsbaile Balloonist

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Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.

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Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

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Thoughtweft Trio

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Creature — Kithkin Soldier (5/5)

First strike, vigilance
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Lairwatch Giant can block an additional creature each combat.
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Creature — Merfolk Soldier (2/2)

Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.

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Oaken Brawler

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When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

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Flying, first strike

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Sentry Oak

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Creature — Treefolk Warrior (3/5)

Defender
At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

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Vigor

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Creature — Elemental Incarnation (6/6)

Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
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Harpoon Sniper

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Creature — Merfolk Archer (2/2)

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Hostility

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Creature — Elemental Incarnation (6/6)

Haste
If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.
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First strike
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