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Ball Lightning (Magic 2010)

Ball Lightning

Magic 2010 — Rare

Creature Elemental

Ball Lightning is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Ball Lightning (Magic 2010)
Price: PaperMTGO

TCGPlayer avg. price:

$2.38

$1.13 $2.38 $4.19
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Rating:

8.72/10

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Cards like Ball Lightning in Standard format:

Impetuous Devils

Impetuous Devils

Creature Devil (6/1)

Trample, haste

When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.

At the beginning of the end step, sacrifice Impetuous Devils.

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Akoum Stonewaker

Akoum Stonewaker

Creature Human Shaman (2/1)

Landfall Whenever a land enters the battlefield under your control, you may pay . If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.

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Lathnu Hellion

Lathnu Hellion

Creature Hellion (4/4)

Haste

When Lathnu Hellion enters the battlefield, you get (two energy counters).

At the beginning of your end step, sacrifice Lathnu Hellion unless you pay .

6.9 /10
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Furyblade Vampire

Furyblade Vampire

Creature Vampire Berserker (1/2)

Trample

At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.

7.2 /10
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Geier Reach Bandit

Geier Reach Bandit

Creature Human Rogue Werewolf (3/2)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

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It That Rides as One

It That Rides as One

Creature Human Knight (1/1)

First strike, lifelink

At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.

5.2 /10
--
Lone Rider

Lone Rider

Creature Human Knight (1/1)

First strike, lifelink

At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.

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Gibbering Fiend

Gibbering Fiend

Creature Devil (2/1)

When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player.

6.5 /10
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Breakneck Rider

Breakneck Rider

Creature Human Scout Werewolf (3/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.

6.8 /10
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Conduit of Storms

Conduit of Storms

Creature Werewolf Horror (2/3)

Whenever Conduit of Storms attacks, add to your mana pool at the beginning of your next main phase this turn.

: Transform Conduit of Storms.

7.2 /10
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Sin Prodder

Sin Prodder

Creature Devil (3/2)

Menace

At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand.

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Embodiment of Fury

Embodiment of Fury

Creature Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

6.5 /10
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Kessig Forgemaster

Kessig Forgemaster

Creature Human Shaman Werewolf (2/1)

Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature.

At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster.

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Convicted Killer

Convicted Killer

Creature Human Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.

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Conduit of Emrakul

Conduit of Emrakul

Creature Werewolf Horror (2/3)

Whenever Conduit of Storms attacks, add to your mana pool at the beginning of your next main phase this turn.

: Transform Conduit of Storms.

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--
Voldaren Duelist

Voldaren Duelist

Creature Vampire Warrior (3/2)

Haste

When Voldaren Duelist enters the battlefield, target creature can't block this turn.

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Spontaneous Artist

Spontaneous Artist

Creature Human Rogue (3/3)

When Spontaneous Artist enters the battlefield, you get (an energy counter).

Pay : Target creature gains haste until end of turn.

6.4 /10
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Pyre Hound

Pyre Hound

Creature Elemental Hound (2/3)

Trample

Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.

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Stromkirk Occultist

Stromkirk Occultist

Creature Vampire Horror (3/2)

Trample

Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Brazen Scourge

Brazen Scourge

Creature Gremlin (3/3)

Haste

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