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Ball Lightning (Magic 2010)
Ball Lightning (Magic 2010)

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Cards like Ball Lightning in Magic 2010:

Dragon Whelp

Dragon Whelp

Creature — Dragon (2/3)

Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

4.3 /10
$0.04
Stone Giant

Stone Giant

Creature — Giant (3/4)

: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

0.8 /10
$0.07
Goblin Chieftain

Goblin Chieftain

Creature — Goblin (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.

9.1 /10
$3.27
Lightning Elemental

Lightning Elemental

Creature — Elemental (4/1)

Haste (This creature can attack and as soon as it comes under your control.)

2 /10
$0.04
Canyon Minotaur

Canyon Minotaur

Creature — Minotaur Warrior (3/3)

1 /10
$0.01
Fiery Hellhound

Fiery Hellhound

Creature — Elemental Dog (2/2)

: Fiery Hellhound gets +1/+0 until end of turn.

2.3 /10
$0.02
Goblin Artillery

Goblin Artillery

Creature — Goblin Warrior (1/3)

: Goblin Artillery deals 2 damage to any target and 3 damage to you.

4.6 /10
$0.11
Goblin Piker

Goblin Piker

Creature — Goblin Warrior (2/1)

1.7 /10
$0.03
Prodigal Pyromancer

Prodigal Pyromancer

Creature — Human Wizard (1/1)

: Prodigal Pyromancer deals 1 damage to any target.

7.3 /10
$0.08
Sparkmage Apprentice

Sparkmage Apprentice

Creature — Human Wizard (1/1)

When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.

1.8 /10
$0.05
Viashino Spearhunter

Viashino Spearhunter

Creature — Viashino Warrior (2/1)

First strike (This creature deals combat damage before creatures without first strike.)

0.2 /10
$0.02
Wall of Fire

Wall of Fire

Creature — Wall (0/5)

Defender (This creature can't attack.)
: Wall of Fire gets +1/+0 until end of turn.

2.8 /10
$0.12
Capricious Efreet

Capricious Efreet

Creature — Efreet (6/4)

At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.

4.2 /10
$0.17
Master of the Wild Hunt

Master of the Wild Hunt

Creature — Human Shaman (3/3)

At the beginning of your upkeep, create a 2/2 green Wolf creature token.
: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

7.8 /10
$2.93
Illusionary Servant

Illusionary Servant

Creature — Illusion (3/4)

Flying
When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

2.4 /10
$0.09
Raging Goblin

Raging Goblin

Creature — Goblin Berserker (1/1)

Haste (This creature can attack and as soon as it comes under your control.)

5 /10
$0.12
SiegeGang Commander

Siege-Gang Commander

Creature — Goblin (2/2)

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

9.5 /10
$0.34
Vampire Aristocrat

Vampire Aristocrat

Creature — Vampire Rogue Noble (2/2)

Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.

3.9 /10
$0.06
Wall of Frost

Wall of Frost

Creature — Wall (0/7)

Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

8.7 /10
$0.16
Awakener Druid

Awakener Druid

Creature — Human Druid (1/1)

When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.

3.4 /10
$0.06

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