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Disentomb (Magic 2010)

Disentomb

Magic 2010 — common

Sorcery

Disentomb (Magic 2010)

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Cards like Disentomb in Magic 2010:

Rise from the Grave

Rise from the Grave

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

7.2 /10
$0.08
Diabolic Tutor

Diabolic Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

9.9 /10
$0.82
Haunting Echoes

Haunting Echoes

Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.

0.6 /10
$0.17
Natures Spiral

Nature's Spiral

Sorcery

Return target permanent card from your graveyard to your hand.

6.4 /10
$0.12
Assassinate

Assassinate

Sorcery

Destroy target tapped creature.

4.7 /10
$0.05
Burst of Speed

Burst of Speed

Sorcery

Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)

4.5 /10
$0.14
Consume Spirit

Consume Spirit

Sorcery

Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.

6.3 /10
$0.13
Earthquake

Earthquake

Sorcery

Earthquake deals X damage to each creature without flying and each player.

9.3 /10
$0.71
Fireball

Fireball

Sorcery

This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.

8.7 /10
$0.09
Mind Shatter

Mind Shatter

Sorcery

Target player discards X cards at random.

4.9 /10
$0.26
Sign in Blood

Sign in Blood

Sorcery

Target player draws two cards and loses 2 life.

9.9 /10
$0.32
Burning Inquiry

Burning Inquiry

Sorcery

Each player draws three cards, then discards three cards at random.

9 /10
$1.79
Ponder

Ponder

Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.

10 /10
$2.02
Polymorph

Polymorph

Sorcery

Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

8 /10
$1.53
Fabricate

Fabricate

Sorcery

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

9.9 /10
$5.27
Open the Vaults

Open the Vaults

Sorcery

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

9 /10
$1.56
Excommunicate

Excommunicate

Sorcery

Put target creature on top of its owner's library.

1.2 /10
$0.09
Panic Attack

Panic Attack

Sorcery

Up to three target creatures can't block this turn.

1.9 /10
$0.04
Sleep

Sleep

Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

8.3 /10
$0.19
Warp World

Warp World

Sorcery

Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.

7.7 /10
$0.77

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