Drudge Skeletons
Magic 2010 — common
Creature — Skeleton
Magic 2010 — common
Creature — Skeleton
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Buy now! ▶Creature — Human Knight (2/2)
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Creature — Skeleton Wall (1/4)
Defender (This creature can't attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Wraith (3/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Zombie (2/2)
Other Zombie creatures you control get +1/+1.
, : Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Creature — Spider (1/2)
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Human Wizard Warlock (2/2)
Dread Warlock can't be blocked except by black creatures.
Creature — Elf Shaman (1/1)
When Elvish Visionary enters the battlefield, draw a card.
Creature — Zombie (2/2)
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Creature — Spirit (3/3)
Flying
When Howling Banshee enters the battlefield, each player loses 3 life.
Creature — Specter (2/2)
Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Creature — Nightmare Horse (0/0)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
Creature — Rat (2/2)
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
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