Ice Cage
Magic 2010 — common
Enchantment — Aura
Sets Ice Cage has been printed in:
Magic 2010 — common
Enchantment — Aura
Sets Ice Cage has been printed in:
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Enchant land
As Convincing Mirage enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
Enchantment
Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
Enchantment — Aura
Enchant permanent
Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)
Creature — Bird (1/1)
Flying
When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
Enchantment — Aura
Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.
Enchantment — Aura
Enchant creature
Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
Enchantment — Aura
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
Creature — Illusion (3/4)
Flying
When Illusionary Servant becomes the target of a spell or ability, sacrifice it.
Enchantment
Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
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