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Ignite Disorder (Magic 2010)

Ignite Disorder

Magic 2010 — uncommon

Instant

Sets Ignite Disorder has been printed in:

Ignite Disorder (Magic 2010)

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$0.02

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Rating:

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Cards like Ignite Disorder in Magic 2010:

Shatter

Shatter

Instant

Destroy target artifact.

5.6 /10
$0.09
Lightning Bolt

Lightning Bolt

Instant

Lightning Bolt deals 3 damage to any target.

9.9 /10
$1.30
Seismic Strike

Seismic Strike

Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

6.2 /10
$0.07
Regenerate

Regenerate

Instant

Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

2.3 /10
$0.15
Twincast

Twincast

Instant

Copy target instant or sorcery spell. You may choose new targets for the copy.

8.2 /10
$3.80
Celestial Purge

Celestial Purge

Instant

Exile target black or red permanent.

3.3 /10
$0.28
Doom Blade

Doom Blade

Instant

Destroy target nonblack creature.

9.4 /10
$0.16
Essence Scatter

Essence Scatter

Instant

Counter target creature spell.

8.7 /10
$0.09
Glorious Charge

Glorious Charge

Instant

Creatures you control get +1/+1 until end of turn.

2.1 /10
$0.10
Kindled Fury

Kindled Fury

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

4.2 /10
$0.01
Naturalize

Naturalize

Instant

Destroy target artifact or enchantment.

9.3 /10
$0.04
Trumpet Blast

Trumpet Blast

Instant

Attacking creatures get +2/+0 until end of turn.

5.5 /10
$0.02
Pyroclasm

Pyroclasm

Sorcery

Pyroclasm deals 2 damage to each creature.

7.5 /10
$0.31
Tendrils of Corruption

Tendrils of Corruption

Instant

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

7.7 /10
$0.14
Windstorm

Windstorm

Instant

Windstorm deals X damage to each creature with flying.

4.6 /10
$0.07
Fireball

Fireball

Sorcery

This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.

8.7 /10
$0.10
Harms Way

Harm's Way

Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

1.2 /10
$0.10
Safe Passage

Safe Passage

Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

6.1 /10
$0.06
Disorient

Disorient

Instant

Target creature gets -7/-0 until end of turn.

0.2 /10
$0.02
Fog

Fog

Instant

Prevent all combat damage that would be dealt this turn.

9.5 /10
$0.14

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