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Jackal Familiar (Magic 2010)

Jackal Familiar

Magic 2010 — Common

Creature Hound

Jackal Familiar is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Jackal Familiar (Magic 2010)
Price: PaperMTGO

TCGPlayer avg. price:

$0.16

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Rating:

7.02/10

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Cards like Jackal Familiar in Standard format:

Insolent Neonate

Insolent Neonate

Creature Vampire (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

Discard a card, Sacrifice Insolent Neonate: Draw a card.

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Zurgo Bellstriker

Zurgo Bellstriker

Legendary Creature Orc Warrior (2/2)

Zurgo Bellstriker can't block creatures with power 2 or greater.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

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Village Messenger

Village Messenger

Creature Human Werewolf (1/1)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.

8.8 /10
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Inventor s Apprentice

Inventor's Apprentice

Creature Human Artificer (1/2)

Inventor's Apprentice gets +1/+1 as long as you control an artifact.

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Ruinous Gremlin

Ruinous Gremlin

Creature Gremlin (1/1)

, Sacrifice Ruinous Gremlin: Destroy target artifact.

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Lavastep Raider

Lavastep Raider

Creature Goblin Warrior (1/2)

: Lavastep Raider gets +2/+0 until end of turn.

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Bellows Lizard

Bellows Lizard

Creature Lizard (1/1)

: Bellows Lizard gets +1/+0 until end of turn.

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Falkenrath Gorger

Falkenrath Gorger

Creature Vampire Berserker (2/1)

Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7 /10
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Bold Impaler

Bold Impaler

Creature Vampire Knight (1/2)

: Bold Impaler gets +2/+0 until end of turn.

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Dragonmaster Outcast

Dragonmaster Outcast

Creature Human Shaman (1/1)

At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.

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Maulfist Doorbuster

Maulfist Doorbuster

Creature Human Warrior (4/2)

When Maulfist Doorbuster enters the battlefield, you get (two energy counters).

Whenever Maulfist Doorbuster attacks, you may pay . If you do, target creature can't block this turn.

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Goblin Piledriver

Goblin Piledriver

Creature Goblin Warrior (1/2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)

Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

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Shatterskull Recruit

Shatterskull Recruit

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Menace (This creature can't be blocked except by two or more creatures.)

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Ire Shaman

Ire Shaman

Creature Orc Shaman (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.

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Goblin Freerunner

Goblin Freerunner

Creature Goblin Warrior Ally (3/2)

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Menace (This creature can't be blocked except by two or more creatures.)

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Howlpack Wolf

Howlpack Wolf

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Howlpack Wolf can't block unless you control another Wolf or Werewolf.

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Pia Nalaar

Pia Nalaar

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When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

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, Sacrifice an artifact: Target creature can't block this turn.

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Gatstaf Ravagers

Gatstaf Ravagers

Creature Werewolf (6/5)

Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.

5.3 /10
--
Moonrise Intruder

Moonrise Intruder

Creature Werewolf (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.

5.3 /10
--
Voldaren Duelist

Voldaren Duelist

Creature Vampire Warrior (3/2)

Haste

When Voldaren Duelist enters the battlefield, target creature can't block this turn.

6.5 /10
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