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Soul Bleed (Magic 2010)

Soul Bleed

Magic 2010 — common

Enchantment — Aura

Sets Soul Bleed has been printed in:

Soul Bleed (Magic 2010)

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1.4/10

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Cards like Soul Bleed in Magic 2010:

Megrim

Megrim

Enchantment

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

9.1 /10
$0.57
Underworld Dreams

Underworld Dreams

Enchantment

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.

9.5 /10
$2.64
Entangling Vines

Entangling Vines

Enchantment — Aura

Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.

1 /10
$0.06
Armored Ascension

Armored Ascension

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.

7.9 /10
$0.25
Convincing Mirage

Convincing Mirage

Enchantment — Aura

Enchant land
As Convincing Mirage enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.

1.9 /10
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Ice Cage

Ice Cage

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.

2.5 /10
$0.08
Indestructibility

Indestructibility

Enchantment — Aura

Enchant permanent
Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

8 /10
$0.97
Oakenform

Oakenform

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.

3.7 /10
$0.02
Sanguine Bond

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

9.8 /10
$2.69
Unholy Strength

Unholy Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1.

3.7 /10
$0.06
Weakness

Weakness

Enchantment — Aura

Enchant creature
Enchanted creature gets -2/-1.

1.2 /10
$0.13
Manabarbs

Manabarbs

Enchantment

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

9.3 /10
$3.13
Honor of the Pure

Honor of the Pure

Enchantment

White creatures you control get +1/+1.

7.9 /10
$0.86
Levitation

Levitation

Enchantment

Creatures you control have flying.

7.2 /10
$0.29
Howling Banshee

Howling Banshee

Creature — Spirit (3/3)

Flying
When Howling Banshee enters the battlefield, each player loses 3 life.

2.7 /10
$0.07
Black Knight

Black Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

5 /10
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Bog Wraith

Bog Wraith

Creature — Wraith (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

3.7 /10
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Hypnotic Specter

Hypnotic Specter

Creature — Specter (2/2)

Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

7.6 /10
$0.86
Cemetery Reaper

Cemetery Reaper

Creature — Zombie (2/2)

Other Zombie creatures you control get +1/+1.
, : Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

9.4 /10
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Dread Warlock

Dread Warlock

Creature — Human Wizard Warlock (2/2)

Dread Warlock can't be blocked except by black creatures.

1.4 /10
$0.07

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