Veteran Swordsmith
Magic 2010 — common
Creature — Human Soldier
Sets Veteran Swordsmith has been printed in:
Magic 2010 — common
Creature — Human Soldier
Sets Veteran Swordsmith has been printed in:
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Buy now! ▶Creature — Human Soldier (2/3)
Other Soldier creatures you control get +0/+1.
Creature — Rhino Soldier (3/3)
First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control have first strike.
Creature — Human Soldier (3/3)
Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.
Creature — Human Knight (2/2)
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature — Angel (3/4)
Flying
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Creature — Human Soldier (1/4)
Palace Guard can block any number of creatures.
Creature — Griffin (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
Creature — Human Cleric (2/2)
, : Exile target Skeleton, Vampire, or Zombie.
Creature — Wall (0/5)
Defender (This creature can't attack.)
: Wall of Faith gets +0/+1 until end of turn.
Creature — Griffin (1/3)
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Creature — Human Druid (0/2)
Whenever you cast an enchantment spell, you may draw a card.
Creature — Zombie (2/2)
Other Zombie creatures you control get +1/+1.
, : Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Creature — Elf Druid (2/2)
Other Elf creatures you control get +1/+1.
: Add for each Elf you control.
Creature — Goblin (2/2)
Haste (This creature can attack and as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
Creature — Merfolk Noble (2/2)
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Creature — Vampire (3/3)
Play with the top card of your library revealed.
As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
Creature — Human Shaman (3/3)
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
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