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Zephyr Sprite (Magic 2010)

Zephyr Sprite

Magic 2010 — common

Creature — Faerie

Sets Zephyr Sprite has been printed in:

Zephyr Sprite (Magic 2010)

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3.89/10

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Cards like Zephyr Sprite in Magic 2010:

Air Elemental

Air Elemental

Creature — Elemental (4/4)

Flying

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Kelinore Bat

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Ornithopter

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Stormfront Pegasus

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Birds of Paradise

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: Add one mana of any color.

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Djinn of Wishes

Djinn of Wishes

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Djinn of Wishes enters the battlefield with three wish counters on it.
, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.

5.5 /10
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Illusionary Servant

Illusionary Servant

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When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

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Sage Owl

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When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

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Snapping Drake

Snapping Drake

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Flying (This creature can't be blocked except by creatures with flying or reach.)

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Sphinx Ambassador

Sphinx Ambassador

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Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.

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Acolyte of Xathrid

Acolyte of Xathrid

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, : Target player loses 1 life.

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Coral Merfolk

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Elite Vanguard

Elite Vanguard

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Horned Turtle

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Jackal Familiar

Jackal Familiar

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Jackal Familiar can't attack or block alone.

0.8 /10
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Llanowar Elves

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: Add .

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Merfolk Sovereign

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Other Merfolk creatures you control get +1/+1.
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Mold Adder

Mold Adder

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Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.

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Phantom Warrior

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Phantom Warrior can't be blocked.

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Protean Hydra

Protean Hydra

Creature — Hydra (0/0)

Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.

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