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Baneslayer Angel (Magic 2011)

Baneslayer Angel

Magic 2011 — Mythic

Creature Angel

Baneslayer Angel is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Baneslayer Angel (Magic 2011)
Price: PaperMTGO

TCGPlayer avg. price:

$7.98

$5.40 $7.98 $18
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Rating:

8.3/10

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Cards like Baneslayer Angel in Standard format:

Gisela  the Broken Blade

Gisela, the Broken Blade

Legendary Creature Angel Horror (4/3)

Flying, first strike, lifelink

At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

8.9 /10
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Odric  Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

6.1 /10
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Thalia s Lancers

Thalia's Lancers

Creature Human Knight (4/4)

First strike

When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library.

6.3 /10
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Ondu Greathorn

Ondu Greathorn

Creature Beast (2/3)

First strike

Landfall Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

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Nearheath Chaplain

Nearheath Chaplain

Creature Human Cleric (3/1)

Lifelink

, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.

6.5 /10
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Angel of Invention

Angel of Invention

Creature Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

8.2 /10
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Felidar Sovereign

Felidar Sovereign

Creature Cat Beast (4/6)

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

8.2 /10
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Faithbearer Paladin

Faithbearer Paladin

Creature Human Knight (3/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

6.9 /10
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Sanctifier of Souls

Sanctifier of Souls

Creature Human Cleric (2/3)

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.

, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.

5.4 /10
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Ghostly Sentinel

Ghostly Sentinel

Creature Kor Spirit (3/3)

Flying, vigilance

6.2 /10
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Reaper of Flight Moonsilver

Reaper of Flight Moonsilver

Creature Angel (3/3)

Flying

Delirium Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

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Apothecary Geist

Apothecary Geist

Creature Spirit (2/3)

Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

6.5 /10
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Aeronaut Admiral

Aeronaut Admiral

Creature Human Pilot (3/1)

Flying

Vehicles you control have flying.

5.4 /10
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Aetherstorm Roc

Aetherstorm Roc

Creature Bird (3/3)

Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get (an energy counter).

Whenever Aetherstorm Roc attacks, you may pay . If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.

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Airdrop Aeronauts

Airdrop Aeronauts

Creature Dwarf Scout (4/3)

Flying

Revolt When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life.

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Courier Griffin

Courier Griffin

Creature Griffin (2/3)

Flying

When Courier Griffin enters the battlefield, you gain 2 life.

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Dawnfeather Eagle

Dawnfeather Eagle

Creature Bird (3/3)

Flying

When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

5.5 /10
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Wispweaver Angel

Wispweaver Angel

Creature Angel (4/4)

Flying

When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

6.1 /10
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Archangel Avacyn

Archangel Avacyn

Legendary Creature Angel (4/4)

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

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Expedition Raptor

Expedition Raptor

Creature Bird (2/2)

Flying

When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

7.3 /10
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