Brindle Boar
Magic 2011 — common
Creature — Boar
Sets Brindle Boar has been printed in:
Magic 2011 — common
Creature — Boar
Sets Brindle Boar has been printed in:
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Buy now! ▶Creature — Beast (4/4)
When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
Creature — Human Druid (1/1)
When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.
Creature — Troll (4/3)
: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Elf Druid (2/2)
Other Elf creatures you control get +1/+1.
: Add for each Elf you control.
Creature — Elf Shaman (2/2)
, , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Creature — Beast (3/2)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Spider (2/4)
Reach (This creature can block creatures with flying.)
Creature — Unicorn (2/2)
All creatures able to block Prized Unicorn do so.
Creature — Wolf (3/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Elf Scout Ranger (1/1)
When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature — Elemental Ox (5/1)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Arc Runner.
Creature — Vampire (1/1)
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
Creature — Goblin (2/2)
, Sacrifice Ember Hauler: It deals 2 damage to any target.
Creature — Spirit (3/3)
Flying
When Howling Banshee enters the battlefield, each player loses 3 life.
Creature — Illusion Beast (4/5)
When Phantom Beast becomes the target of a spell or ability, sacrifice it.
Creature — Zombie (5/5)
Indestructible
As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control.
When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.
Creature — Vampire (2/2)
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Artifact Creature — Gargoyle (3/3)
Defender (This creature can't attack.)
: Until end of turn, Gargoyle Sentinel loses defender and gains flying.
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