Conundrum Sphinx
Magic 2011 — rare
Creature — Sphinx
Sets Conundrum Sphinx has been printed in:
Magic 2011 — rare
Creature — Sphinx
Sets Conundrum Sphinx has been printed in:
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Buy now! ▶Creature — Merfolk Rogue (1/3)
Whenever Scroll Thief deals combat damage to a player, draw a card.
Creature — Wall (0/7)
Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature — Shapeshifter (0/0)
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
Creature — Elemental (2/3)
Flying
Cloud Elemental can block only creatures with flying.
Creature — Merfolk Noble (2/2)
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Creature — Illusion Beast (4/5)
When Phantom Beast becomes the target of a spell or ability, sacrifice it.
Creature — Bird (1/1)
Flying
When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Creature — Dragon (4/4)
Flying
When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle.
When Hoarding Dragon dies, you may put the exiled card into its owner's hand.
Creature — Merfolk Rogue (1/1)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.
Creature — Phoenix (3/3)
Flying
When Magma Phoenix dies, it deals 3 damage to each creature and each player.
: Return Magma Phoenix from your graveyard to your hand.
Creature — Human Berserker (4/4)
Berserkers of Blood Ridge attacks each combat if able.
Creature — Cyclops Warrior (4/4)
Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.
Creature — Spirit (3/3)
Flying
When Howling Banshee enters the battlefield, each player loses 3 life.
Creature — Rat (2/2)
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
Creature — Leviathan (8/8)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can't attack.
Creature — Siren (1/1)
: Target creature an opponent controls attacks you this turn if able.
Creature — Elemental Ox (5/1)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Arc Runner.
Creature — Zombie (2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Elemental (1/3)
Flying
Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.
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