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Destructive Force (Magic 2011)

Destructive Force

Magic 2011 — rare

Sorcery

Sets Destructive Force has been printed in:

Destructive Force (Magic 2011)

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5.15/10

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Cards like Destructive Force in Magic 2011:

Pyroclasm

Pyroclasm

Sorcery

Pyroclasm deals 2 damage to each creature.

7.5 /10
$0.13
Lava Axe

Lava Axe

Sorcery

Lava Axe deals 5 damage to target player or planeswalker.

4.5 /10
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Fireball

Fireball

Sorcery

This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.

8.7 /10
$0.11
Corrupt

Corrupt

Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

7.2 /10
$0.10
Mass Polymorph

Mass Polymorph

Sorcery

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

6.4 /10
$0.38
Sleep

Sleep

Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

8.3 /10
$0.17
Tome Scour

Tome Scour

Sorcery

Target player mills five cards.

6.4 /10
$0.16
Assassinate

Assassinate

Sorcery

Destroy target tapped creature.

4.8 /10
$0.07
Deathmark

Deathmark

Sorcery

Destroy target green or white creature.

3.3 /10
$0.04
Disentomb

Disentomb

Sorcery

Return target creature card from your graveyard to your hand.

7 /10
$0.05
Excommunicate

Excommunicate

Sorcery

Put target creature on top of its owner's library.

1.2 /10
$0.08
Haunting Echoes

Haunting Echoes

Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.

0.7 /10
$0.14
Hunters Feast

Hunters' Feast

Sorcery

Any number of target players each gain 6 life.

1.5 /10
$0.04
Mind Rot

Mind Rot

Sorcery

Target player discards two cards.

6 /10
$0.02
Overwhelming Stampede

Overwhelming Stampede

Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

9.8 /10
$3.54
Rise from the Grave

Rise from the Grave

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

7.2 /10
$0.09
Sign in Blood

Sign in Blood

Sorcery

Target player draws two cards and loses 2 life.

9.9 /10
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Time Reversal

Time Reversal

Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

8.4 /10
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Blood Tithe

Blood Tithe

Sorcery

Each opponent loses 3 life. You gain life equal to the life lost this way.

6.7 /10
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Call to Mind

Call to Mind

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

7.2 /10
$0.25

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