Elvish Archdruid
Magic 2011 — rare
Creature — Elf Druid
Magic 2011 — rare
Creature — Elf Druid
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Buy now! ▶Creature — Human Druid (1/1)
When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.
Creature — Wolf (3/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Elf Shaman (2/2)
, , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Creature — Spider (2/4)
Reach (This creature can block creatures with flying.)
Creature — Beast (4/4)
When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
Creature — Unicorn (2/2)
All creatures able to block Prized Unicorn do so.
Creature — Elf Scout Ranger (1/1)
When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature — Troll (4/3)
: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Beast (3/2)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Vampire (2/2)
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Creature — Human Knight (2/2)
First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Creature — Goblin (2/2)
Haste (This creature can attack and as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
Creature — Merfolk Noble (2/2)
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Creature — Rat (2/2)
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
Creature — Human Knight (2/2)
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Creature — Zombie (5/5)
Indestructible
As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control.
When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.
Artifact Creature — Construct (1/1)
: Put a +1/+1 counter on each artifact creature you control.
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