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Fauna Shaman (Magic 2011)

Fauna Shaman

Magic 2011 — rare

Creature — Elf Shaman

Fauna Shaman (Magic 2011)

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Cards like Fauna Shaman in Magic 2011:

Sylvan Ranger

Sylvan Ranger

Creature — Elf Scout Ranger (1/1)

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

7.6 /10
$0.10
Garruks Companion

Garruk's Companion

Creature — Beast (3/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

3.1 /10
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Squadron Hawk

Squadron Hawk

Creature — Bird (1/1)

Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.

0.7 /10
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Runeclaw Bear

Runeclaw Bear

Creature — Bear (2/2)

7.5 /10
$0.09
Primeval Titan

Primeval Titan

Creature — Giant (6/6)

Trample
Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.

10 /10
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Augury Owl

Augury Owl

Creature — Bird (1/1)

Flying
When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

8.1 /10
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Awakener Druid

Awakener Druid

Creature — Human Druid (1/1)

When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.

3.4 /10
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Black Knight

Black Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

5 /10
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Elvish Archdruid

Elvish Archdruid

Creature — Elf Druid (2/2)

Other Elf creatures you control get +1/+1.
: Add for each Elf you control.

9.7 /10
$0.76
Obstinate Baloth

Obstinate Baloth

Creature — Beast (4/4)

When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.

3.7 /10
$0.31
White Knight

White Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

4.8 /10
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Alluring Siren

Alluring Siren

Creature — Siren (1/1)

: Target creature an opponent controls attacks you this turn if able.

2.7 /10
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Blinding Mage

Blinding Mage

Creature — Human Wizard (1/2)

, : Tap target creature.

4.3 /10
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Bloodthrone Vampire

Bloodthrone Vampire

Creature — Vampire (1/1)

Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

7.6 /10
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Cudgel Troll

Cudgel Troll

Creature — Troll (4/3)

: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

2 /10
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Duskdale Wurm

Duskdale Wurm

Creature — Wurm (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

4.2 /10
$0.10
Garruks Packleader

Garruk's Packleader

Creature — Beast (4/4)

Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

9.2 /10
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Giant Spider

Giant Spider

Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)

4.3 /10
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Goblin Tunneler

Goblin Tunneler

Creature — Goblin Rogue (1/1)

: Target creature with power 2 or less can't be blocked this turn.

5.2 /10
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Greater Basilisk

Greater Basilisk

Creature — Basilisk (3/5)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

3.3 /10
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