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Foresee (Magic 2011)

Foresee

Magic 2011 — Common

Sorcery

Foresee is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Foresee (Magic 2011)
Price: PaperMTGO

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$0.15

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Rating:

3.36/10

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Cards like Foresee in Standard format:

Secrets of the Golden City

Secrets of the Golden City

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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Draw two cards. If you have the city's blessing, draw three cards instead.

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Pirate's Prize

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Draw two cards. Create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

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Reverse Engineer

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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Draw three cards.

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Tezzeret s Ambition

Tezzeret's Ambition

Sorcery

Draw three cards. If you control no artifacts, discard a card.

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Sacred Excavation

Sacred Excavation

Sorcery

Return up to two target cards with cycling from your graveyard to your hand.

4.9 /10
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Farm    Market
//

Farm // Market

Instant // Sorcery

Destroy target attacking or blocking creature.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

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Spring    Mind
//

Spring // Mind

Sorcery // Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards.

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Hour of Eternity

Hour of Eternity

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Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

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Crashing Tide

Crashing Tide

Sorcery

Crashing Tide has flash as long as you control a Merfolk.

Return target creature to its owner's hand.

Draw a card.

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Grasping Current

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Sorcery

Return up to two target creatures to their owner's hand.

Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it.

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Confiscation Coup

Confiscation Coup

Sorcery

Choose target artifact or creature. You get (four energy counters), then you may pay an amount of equal to that permanent's converted mana cost. If you do, gain control of it.

6.5 /10
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Baral s Expertise

Baral's Expertise

Sorcery

Return up to three target artifacts and/or creatures to their owners' hands.

You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.

8.3 /10
--
Shrewd Negotiation

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Sorcery

Exchange control of target artifact you control and target artifact or creature you don't control.

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Kefnet s Last Word

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Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.

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Dark Intimations

Dark Intimations

Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.

When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

7.7 /10
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Commit    Memory
//

Commit // Memory

Instant // Sorcery

Put target spell or nonland permanent into its owner's library second from the top.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.

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Live Fast

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Reduce    Rubble
//

Reduce // Rubble

Instant // Sorcery

Counter target spell unless its controller pays .

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Up to three target lands don't untap during their controller's next untap step.

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Rags    Riches
//

Rags // Riches

Sorcery // Sorcery

All creatures get -2/-2 until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each opponent chooses a creature he or she controls. You gain control of those creatures.

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