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Haunting Echoes (Magic 2011)

Haunting Echoes

Magic 2011 — rare

Sorcery

Sets Haunting Echoes has been printed in:

Haunting Echoes (Magic 2011)

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Cards like Haunting Echoes in Magic 2011:

Diabolic Tutor

Diabolic Tutor

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Search your library for a card, put that card into your hand, then shuffle.

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Rise from the Grave

Rise from the Grave

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Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

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Corrupt

Corrupt

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Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

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Blood Tithe

Blood Tithe

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Each opponent loses 3 life. You gain life equal to the life lost this way.

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Mass Polymorph

Mass Polymorph

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Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

6.4 /10
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Time Reversal

Time Reversal

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Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

8.4 /10
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Sleep

Sleep

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Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

8.3 /10
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Disentomb

Disentomb

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Return target creature card from your graveyard to your hand.

6.9 /10
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Mind Rot

Mind Rot

Sorcery

Target player discards two cards.

6 /10
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Sign in Blood

Sign in Blood

Sorcery

Target player draws two cards and loses 2 life.

9.9 /10
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Foresee

Foresee

Sorcery

Scry 4, then draw two cards.

7.7 /10
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Hunters Feast

Hunters' Feast

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Any number of target players each gain 6 life.

1.5 /10
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Lava Axe

Lava Axe

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Lava Axe deals 5 damage to target player or planeswalker.

4.4 /10
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Assassinate

Assassinate

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Destroy target tapped creature.

4.7 /10
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Deathmark

Deathmark

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Destroy target green or white creature.

3.3 /10
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Overwhelming Stampede

Overwhelming Stampede

Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

9.8 /10
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Cultivate

Cultivate

Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

10 /10
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Fireball

Fireball

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This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.

8.7 /10
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Preordain

Preordain

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Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

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Call to Mind

Call to Mind

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Return target instant or sorcery card from your graveyard to your hand.

7.2 /10
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