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Shiv s Embrace (Magic 2011)

Shiv's Embrace

Magic 2011 — uncommon

Enchantment — Aura

Shiv s Embrace (Magic 2011)

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Cards like Shiv's Embrace in Magic 2011:

Armored Ascension

Armored Ascension

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.

7.9 /10
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Leyline of Punishment

Leyline of Punishment

Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.
Players can't gain life.
Damage can't be prevented.

6.6 /10
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Volcanic Strength

Volcanic Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

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Necrotic Plague

Necrotic Plague

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."
When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.

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Quag Sickness

Quag Sickness

Enchantment — Aura

Enchant creature
Enchanted creature gets -1/-1 for each Swamp you control.

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Chandras Spitfire

Chandra's Spitfire

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Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.

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Fiery Hellhound

Fiery Hellhound

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: Fiery Hellhound gets +1/+0 until end of turn.

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Leyline of Vitality

Leyline of Vitality

Enchantment

If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.
Creatures you control get +0/+1.
Whenever a creature enters the battlefield under your control, you may gain 1 life.

6.2 /10
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Dark Tutelage

Dark Tutelage

Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

7.7 /10
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Leyline of Anticipation

Leyline of Anticipation

Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.

9.8 /10
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Leyline of Sanctity

Leyline of Sanctity

Enchantment

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)

7.6 /10
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Leyline of the Void

Leyline of the Void

Enchantment

If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.

8.8 /10
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Wild Evocation

Wild Evocation

Enchantment

At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

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Magma Phoenix

Magma Phoenix

Creature — Phoenix (3/3)

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When Magma Phoenix dies, it deals 3 damage to each creature and each player.
: Return Magma Phoenix from your graveyard to your hand.

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Arc Runner

Arc Runner

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Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Arc Runner.

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Goblin Chieftain

Goblin Chieftain

Creature — Goblin (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.

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Holy Strength

Holy Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2.

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Unholy Strength

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Enchantment — Aura

Enchant creature
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Chandra Nalaar

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?X: Chandra Nalaar deals X damage to target creature.
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