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Sylvan Ranger (Magic 2011)
Sylvan Ranger (Magic 2011)

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Cards like Sylvan Ranger in Magic 2011:

Fauna Shaman

Fauna Shaman

Creature — Elf Shaman (2/2)

, , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

9.6 /10
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Squadron Hawk

Squadron Hawk

Creature — Bird (1/1)

Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.

0.6 /10
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Primeval Titan

Primeval Titan

Creature — Giant (6/6)

Trample
Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.

10 /10
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Garruks Companion

Garruk's Companion

Creature — Beast (3/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

3.1 /10
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Runeclaw Bear

Runeclaw Bear

Creature — Bear (2/2)

7.4 /10
$0.10
Augury Owl

Augury Owl

Creature — Bird (1/1)

Flying
When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

8.1 /10
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Awakener Druid

Awakener Druid

Creature — Human Druid (1/1)

When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.

3.4 /10
$0.09
Hoarding Dragon

Hoarding Dragon

Creature — Dragon (4/4)

Flying
When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle.
When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

7.5 /10
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Obstinate Baloth

Obstinate Baloth

Creature — Beast (4/4)

When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.

3.7 /10
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War Priest of Thune

War Priest of Thune

Creature — Human Cleric (2/2)

When War Priest of Thune enters the battlefield, you may destroy target enchantment.

6.2 /10
$0.10
Garruks Packleader

Garruk's Packleader

Creature — Beast (4/4)

Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

9.2 /10
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Protean Hydra

Protean Hydra

Creature — Hydra (0/0)

Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.

8.3 /10
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Black Knight

Black Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

5 /10
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Elvish Archdruid

Elvish Archdruid

Creature — Elf Druid (2/2)

Other Elf creatures you control get +1/+1.
: Add for each Elf you control.

9.7 /10
$0.74
Mitotic Slime

Mitotic Slime

Creature — Ooze (4/4)

When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."

8.1 /10
$0.54
Reassembling Skeleton

Reassembling Skeleton

Creature — Skeleton Warrior (1/1)

: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

9.7 /10
$0.21
White Knight

White Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

4.8 /10
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Alluring Siren

Alluring Siren

Creature — Siren (1/1)

: Target creature an opponent controls attacks you this turn if able.

2.6 /10
$0.12
Blinding Mage

Blinding Mage

Creature — Human Wizard (1/2)

, : Tap target creature.

4.3 /10
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Bloodthrone Vampire

Bloodthrone Vampire

Creature — Vampire (1/1)

Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

7.6 /10
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