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Aven Fleetwing (Magic 2012)

Aven Fleetwing

Magic 2012 — common

Creature — Bird Soldier

Sets Aven Fleetwing has been printed in:

Aven Fleetwing (Magic 2012)

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2.79/10

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Cards like Aven Fleetwing in Magic 2012:

Aether Adept

Aether Adept

Creature — Human Wizard (2/2)

When Aether Adept enters the battlefield, return target creature to its owner's hand.

6.8 /10
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Amphin Cutthroat

Amphin Cutthroat

Creature — Salamander Rogue (2/4)

0.7 /10
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Belltower Sphinx

Belltower Sphinx

Creature — Sphinx (2/5)

Flying
Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards.

4 /10
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Chasm Drake

Chasm Drake

Creature — Drake (3/3)

Flying
Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.

0.5 /10
$0.03
Djinn of Wishes

Djinn of Wishes

Creature — Djinn (4/4)

Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.

5.5 /10
$0.11
Jaces Archivist

Jace's Archivist

Creature — Vedalken Wizard (2/2)

, : Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

9.5 /10
$6.12
Master Thief

Master Thief

Creature — Human Rogue (2/2)

When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.

6.5 /10
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Phantasmal Dragon

Phantasmal Dragon

Creature — Dragon Illusion (5/5)

Flying
When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.

5.6 /10
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Skywinder Drake

Skywinder Drake

Creature — Drake (3/1)

Flying
Skywinder Drake can block only creatures with flying.

0.6 /10
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Acidic Slime

Acidic Slime

Creature — Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

9.8 /10
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Adaptive Automaton

Adaptive Automaton

Artifact Creature — Construct (2/2)

As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.

9.4 /10
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Alluring Siren

Alluring Siren

Creature — Siren (1/1)

: Target creature an opponent controls attacks you this turn if able.

2.7 /10
$0.05
Arbalest Elite

Arbalest Elite

Creature — Human Archer (2/3)

, : Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.

3.4 /10
$0.07
Archon of Justice

Archon of Justice

Creature — Archon (4/4)

Flying
When Archon of Justice dies, exile target permanent.

6.2 /10
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Assault Griffin

Assault Griffin

Creature — Griffin (3/2)

Flying

2.8 /10
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Azure Mage

Azure Mage

Creature — Human Wizard (2/1)

: Draw a card.

3.9 /10
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Benalish Veteran

Benalish Veteran

Creature — Human Soldier (2/2)

Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

0.4 /10
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Blood Ogre

Blood Ogre

Creature — Ogre Warrior (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
First strike (This creature deals combat damage before creatures without first strike.)

1.6 /10
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Bloodlord of Vaasgoth

Bloodlord of Vaasgoth

Creature — Vampire Warrior (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

8.1 /10
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Bloodrage Vampire

Bloodrage Vampire

Creature — Vampire (3/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

1 /10
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