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Devouring Swarm (Magic 2012)

Devouring Swarm

Magic 2012 — common

Creature — Insect

Sets Devouring Swarm has been printed in:

Devouring Swarm (Magic 2012)

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6.6/10

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Cards like Devouring Swarm in Magic 2012:

Drifting Shade

Drifting Shade

Creature — Shade (1/1)

Flying
: Drifting Shade gets +1/+1 until end of turn.

1.6 /10
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Onyx Mage

Onyx Mage

Creature — Human Wizard (2/1)

: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

3.9 /10
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Bloodrage Vampire

Bloodrage Vampire

Creature — Vampire (3/1)

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1 /10
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Duskhunter Bat

Duskhunter Bat

Creature — Bat (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Flying

1.9 /10
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Vampire Outcasts

Vampire Outcasts

Creature — Vampire (2/2)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

2.3 /10
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Benalish Veteran

Benalish Veteran

Creature — Human Soldier (2/2)

Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

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Blood Seeker

Blood Seeker

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Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

8.2 /10
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Cemetery Reaper

Cemetery Reaper

Creature — Zombie (2/2)

Other Zombie creatures you control get +1/+1.
, : Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

9.4 /10
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Fiery Hellhound

Fiery Hellhound

Creature — Elemental Dog (2/2)

: Fiery Hellhound gets +1/+0 until end of turn.

2.2 /10
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Reassembling Skeleton

Reassembling Skeleton

Creature — Skeleton Warrior (1/1)

: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

9.7 /10
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Royal Assassin

Royal Assassin

Creature — Human Assassin (1/1)

: Destroy target tapped creature.

8.9 /10
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Child of Night

Child of Night

Creature — Vampire (2/1)

Lifelink

5.6 /10
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Warpath Ghoul

Warpath Ghoul

Creature — Zombie (3/2)

0.5 /10
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Crimson Mage

Crimson Mage

Creature — Human Shaman (2/1)

: Target creature you control gains haste until end of turn. (It can attack and this turn.)

2.5 /10
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Skinshifter

Skinshifter

Creature — Human Shaman (1/1)

: Choose one. Activate only once each turn.
• Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample.
• Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying.
• Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8.

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Griffin Rider

Griffin Rider

Creature — Human Knight (1/1)

As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.

2.5 /10
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Aether Adept

Aether Adept

Creature — Human Wizard (2/2)

When Aether Adept enters the battlefield, return target creature to its owner's hand.

6.8 /10
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Alluring Siren

Alluring Siren

Creature — Siren (1/1)

: Target creature an opponent controls attacks you this turn if able.

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Blood Ogre

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Creature — Ogre Warrior (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
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Bloodlord of Vaasgoth

Bloodlord of Vaasgoth

Creature — Vampire Warrior (3/3)

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