Greatsword
Magic 2012 — uncommon
Artifact — Equipment
Sets Greatsword has been printed in:
Magic 2012 — uncommon
Artifact — Equipment
Sets Greatsword has been printed in:
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Buy now! ▶Artifact — Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact Creature — Construct (2/2)
As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Artifact
, : Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.
Artifact
, : Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
Artifact — Equipment
Equipped creature gets +0/+3.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
, : You may put a creature card from your hand onto the battlefield.
Artifact
, : Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires.
Artifact Creature — Golem (3/4)
Rusted Sentinel enters the battlefield tapped.
Artifact
: Scepter of Empires deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.
Artifact Creature — Golem (2/2)
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
Artifact
, : End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Golem (3/3)
As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.
Artifact Creature — Golem (7/4)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Crumbling Colossus attacks, sacrifice it at end of combat.
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