Honor of the Pure
Magic 2012 — rare
Enchantment
Sets Honor of the Pure has been printed in:
Magic 2012 — rare
Enchantment
Sets Honor of the Pure has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
Enchantment — Aura
Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.
Enchantment
Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.
Enchantment
When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment — Aura
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.
Enchantment — Aura
Enchant creature
When Dark Favor enters the battlefield, you lose 1 life.
Enchanted creature gets +3/+1.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has haste.
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
Enchantment
Whenever you draw a card, you may have target player mill a card.
Enchantment — Aura
Enchant creature
Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment
During your turn, prevent all damage that would be dealt to you.
Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.
Creature — Human Knight (1/1)
As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.
Creature — Human Cleric (2/2)
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Enchantment
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
Enchantment
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
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