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Jace s Erasure (Magic 2012)

Jace's Erasure

Magic 2012 — common

Enchantment

Sets Jace's Erasure has been printed in:

Jace s Erasure (Magic 2012)

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7.62/10

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Cards like Jace's Erasure in Magic 2012:

Ice Cage

Ice Cage

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.

2.5 /10
$0.03
Circle of Flame

Circle of Flame

Enchantment

Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.

7.9 /10
$0.28
Levitation

Levitation

Enchantment

Creatures you control have flying.

7.3 /10
$0.28
Mind Unbound

Mind Unbound

Enchantment

At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.

6.3 /10
$0.48
Dark Favor

Dark Favor

Enchantment — Aura

Enchant creature
When Dark Favor enters the battlefield, you lose 1 life.
Enchanted creature gets +3/+1.

3.4 /10
$0.07
Divine Favor

Divine Favor

Enchantment — Aura

Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.

4.5 /10
$0.08
Flight

Flight

Enchantment — Aura

Enchant creature
Enchanted creature has flying.

3.1 /10
$0.02
Goblin War Paint

Goblin War Paint

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has haste.

4.7 /10
$0.05
Honor of the Pure

Honor of the Pure

Enchantment

White creatures you control get +1/+1.

7.9 /10
$0.93
Mind Control

Mind Control

Enchantment — Aura

Enchant creature
You control enchanted creature.

6.5 /10
$0.10
Spirit Mantle

Spirit Mantle

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.

9.5 /10
$2.25
Zombie Infestation

Zombie Infestation

Enchantment

Discard two cards: Create a 2/2 black Zombie creature token.

7.3 /10
$0.14
Merfolk Mesmerist

Merfolk Mesmerist

Creature — Merfolk Wizard (1/2)

, : Target player mills two cards.

2.4 /10
$0.08
Lord of the Unreal

Lord of the Unreal

Creature — Human Wizard (2/2)

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

7.1 /10
$0.54
Phantasmal Image

Phantasmal Image

Creature — Illusion (0/0)

You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."

9.8 /10
$7.19
Alluring Siren

Alluring Siren

Creature — Siren (1/1)

: Target creature an opponent controls attacks you this turn if able.

2.7 /10
$0.05
Azure Mage

Azure Mage

Creature — Human Wizard (2/1)

: Draw a card.

3.9 /10
$0.07
Manabarbs

Manabarbs

Enchantment

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

9.3 /10
$4.13
Rites of Flourishing

Rites of Flourishing

Enchantment

At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.

9.4 /10
$1.25
Warstorm Surge

Warstorm Surge

Enchantment

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.

9.8 /10
$0.67

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