Lord of the Unreal
Magic 2012 — rare
Creature — Human Wizard
Sets Lord of the Unreal has been printed in:
Magic 2012 — rare
Creature — Human Wizard
Sets Lord of the Unreal has been printed in:
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Buy now! ▶Creature — Illusion (0/0)
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
Creature — Siren (1/1)
: Target creature an opponent controls attacks you this turn if able.
Creature — Drake (3/3)
Flying
Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.
Creature — Human Shaman (2/1)
: Target creature you control gains haste until end of turn. (It can attack and this turn.)
Creature — Human Knight (1/1)
As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.
Creature — Human Rogue (2/2)
When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.
Creature — Human Wizard (2/1)
: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature — Bird Soldier (2/2)
Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Vampire Shaman (1/1)
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
Creature — Giant (6/6)
Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Creature — Human Wizard (2/2)
When Aether Adept enters the battlefield, return target creature to its owner's hand.
Creature — Sphinx (2/5)
Flying
Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards.
Creature — Goblin Rogue (1/1)
: Target creature with power 2 or less can't be blocked this turn.
Creature — Human Cleric (2/2)
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature — Serpent (5/5)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
Creature — Bear Illusion (2/2)
When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.
Creature — Dragon Illusion (5/5)
Flying
When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.
Creature — Drake (3/1)
Flying
Skywinder Drake can block only creatures with flying.
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