Merfolk Mesmerist
Magic 2012 — common
Creature — Merfolk Wizard
, : Target player mills two cards.
"Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?" —Drugo, town guard
Magic 2012 — common
Creature — Merfolk Wizard
, : Target player mills two cards.
"Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?" —Drugo, town guard
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Buy now! ▶Creature — Vedalken Wizard (1/4)
, : Target player mills two cards.
Creature — Human Artificer (1/3)
Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.)
Creature — Human Wizard (2/2)
: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.
Creature — Spirit (1/1)
Flying
Whenever Shriekgeist deals combat damage to a player, that player mills two cards.
Creature — Wall (1/4)
Defender
, : Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature — Homunculus (0/4)
Defender
, : Target player mills X cards, where X is the number of creatures you control with defender.
Creature — Merfolk Wizard (1/1)
Whenever a player casts a blue spell, you may pay . If you do, target player mills two cards.
Legendary Enchantment Creature — Shrine (0/4)
Flying
At the beginning of your end step, you may pay . When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature — Human Wizard Ally (1/3)
Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player mills X cards, where X is the number of Allies you control.
Snow Creature — Crab (0/4)
Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards.
Creature — Human Peasant (1/3)
: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
, : Target player mills three cards. (They put the top three cards of their library into their graveyard.)
Creature — Human Advisor (1/3)
, : Target player mills a card. (They put the top card of their library into their graveyard.)
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
Creature — Human Wizard (0/2)
Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards.
Creature — Vedalken Wizard (2/3)
Whenever another blue creature enters the battlefield under your control, target player mills two cards.
Creature — Moonfolk Wizard (1/4)
Flying
, Return a land you control to its owner's hand: Target player mills two cards.
Creature — Human Wizard (2/2)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stern Mentor is paired with another creature, each of those creatures has ": Target player mills two cards."
Enchantment Creature — Elemental (2/6)
Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards.
Creature — Merfolk Wizard (2/1)
Whenever Towering-Wave Mystic deals damage, target player mills that many cards.
Creature — Wall (0/4)
Defender
When Wall of Lost Thoughts enters the battlefield, target player mills four cards.
Creature — Human Soldier Rogue (1/1)
When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard.
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