Cards like Rampant Growth in Magic 2012:

Doubling Chant

Doubling Chant

Sorcery

For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.

3.7 /10
$0.22
Bountiful Harvest

Bountiful Harvest

Sorcery

You gain 1 life for each land you control.

4.1 /10
$0.10
Smallpox

Smallpox

Sorcery

Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.

8.4 /10
$0.29
Distress

Distress

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

4.4 /10
$0.14
Consume Spirit

Consume Spirit

Sorcery

Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.

6.3 /10
$0.11
Overrun

Overrun

Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

9.3 /10
$0.34
Diabolic Tutor

Diabolic Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

9.9 /10
$0.95
Plummet

Plummet

Instant

Destroy target creature with flying.

6.4 /10
$0.10
Titanic Growth

Titanic Growth

Instant

Target creature gets +4/+4 until end of turn.

7.2 /10
$0.03
Ponder

Ponder

Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.

10 /10
$2.50
Scrambleverse

Scrambleverse

Sorcery

For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.

7 /10
$0.50
Time Reversal

Time Reversal

Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

8.4 /10
$2.49
Fireball

Fireball

Sorcery

This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.

8.7 /10
$0.11
Tectonic Rift

Tectonic Rift

Sorcery

Destroy target land. Creatures without flying can't block this turn.

4.2 /10
$0.03
Act of Treason

Act of Treason

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

8.5 /10
$0.03
Day of Judgment

Day of Judgment

Sorcery

Destroy all creatures.

9.3 /10
$1.52
Deathmark

Deathmark

Sorcery

Destroy target green or white creature.

3.3 /10
$0.05
Disentomb

Disentomb

Sorcery

Return target creature card from your graveyard to your hand.

6.9 /10
$0.05
Divination

Divination

Sorcery

Draw two cards.

8.1 /10
$0.02
Goblin Grenade

Goblin Grenade

Sorcery

As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.

7.8 /10
$0.43

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