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Sacred Wolf (Magic 2012)

Sacred Wolf

Magic 2012 — common

Creature — Wolf

Sets Sacred Wolf has been printed in:

Sacred Wolf (Magic 2012)

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Cards like Sacred Wolf in Magic 2012:

Gladecover Scout

Gladecover Scout

Creature — Elf Scout (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

6.7 /10
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Dungrove Elder

Dungrove Elder

Creature — Treefolk (0/0)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.

7.2 /10
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Cudgel Troll

Cudgel Troll

Creature — Troll (4/3)

: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

2 /10
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Elvish Archdruid

Elvish Archdruid

Creature — Elf Druid (2/2)

Other Elf creatures you control get +1/+1.
: Add for each Elf you control.

9.7 /10
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Garruks Companion

Garruk's Companion

Creature — Beast (3/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

3.1 /10
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Giant Spider

Giant Spider

Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)

4.3 /10
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Jade Mage

Jade Mage

Creature — Human Shaman (2/1)

: Create a 1/1 green Saproling creature token.

7.3 /10
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Lurking Crocodile

Lurking Crocodile

Creature — Crocodile (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

2.5 /10
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Primordial Hydra

Primordial Hydra

Creature — Hydra (0/0)

Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

9.1 /10
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Runeclaw Bear

Runeclaw Bear

Creature — Bear (2/2)

7.5 /10
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Skinshifter

Skinshifter

Creature — Human Shaman (1/1)

: Choose one. Activate only once each turn.
• Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample.
• Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying.
• Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8.

5.1 /10
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Aven Fleetwing

Aven Fleetwing

Creature — Bird Soldier (2/2)

Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)

2.8 /10
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Lord of the Unreal

Lord of the Unreal

Creature — Human Wizard (2/2)

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

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Acidic Slime

Acidic Slime

Creature — Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

9.8 /10
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Adaptive Automaton

Adaptive Automaton

Artifact Creature — Construct (2/2)

As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.

9.4 /10
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Aether Adept

Aether Adept

Creature — Human Wizard (2/2)

When Aether Adept enters the battlefield, return target creature to its owner's hand.

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Alluring Siren

Alluring Siren

Creature — Siren (1/1)

: Target creature an opponent controls attacks you this turn if able.

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Amphin Cutthroat

Amphin Cutthroat

Creature — Salamander Rogue (2/4)

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Arachnus Spinner

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Creature — Spider (5/7)

Reach
Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle.

6.2 /10
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Arbalest Elite

Arbalest Elite

Creature — Human Archer (2/3)

, : Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.

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