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Smallpox (Magic 2012)
Smallpox (Magic 2012)

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Cards like Smallpox in Magic 2012:

Distress

Distress

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

4.4 /10
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Consume Spirit

Consume Spirit

Sorcery

Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.

6.3 /10
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Mind Rot

Mind Rot

Sorcery

Target player discards two cards.

6 /10
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Monomania

Monomania

Sorcery

Target player chooses a card in their hand and discards the rest.

3.1 /10
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Rampant Growth

Rampant Growth

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
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Sorins Vengeance

Sorin's Vengeance

Sorcery

Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.

6.3 /10
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Taste of Blood

Taste of Blood

Sorcery

Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.

1.9 /10
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Deathmark

Deathmark

Sorcery

Destroy target green or white creature.

3.3 /10
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Diabolic Tutor

Diabolic Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

9.9 /10
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Disentomb

Disentomb

Sorcery

Return target creature card from your graveyard to your hand.

7 /10
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Hideous Visage

Hideous Visage

Sorcery

Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2.2 /10
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Sorins Thirst

Sorin's Thirst

Instant

Sorin's Thirst deals 2 damage to target creature and you gain 2 life.

4.3 /10
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Doom Blade

Doom Blade

Instant

Destroy target nonblack creature.

9.4 /10
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Scrambleverse

Scrambleverse

Sorcery

For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.

7 /10
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Bountiful Harvest

Bountiful Harvest

Sorcery

You gain 1 life for each land you control.

4.1 /10
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Doubling Chant

Doubling Chant

Sorcery

For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.

3.7 /10
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Tectonic Rift

Tectonic Rift

Sorcery

Destroy target land. Creatures without flying can't block this turn.

4.2 /10
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Time Reversal

Time Reversal

Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

8.4 /10
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Timely Reinforcements

Timely Reinforcements

Sorcery

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.

4 /10
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Act of Treason

Act of Treason

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

8.5 /10
$0.03

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