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Timely Reinforcements (Magic 2012)

Timely Reinforcements

Magic 2012 — Uncommon

Sorcery

Timely Reinforcements is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Timely Reinforcements (Magic 2012)
Price: PaperMTGO

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Rating:

8.86/10

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Cards like Timely Reinforcements in Standard format:

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Create three 1/1 colorless Servo artifact creature tokens.

You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.

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--
Queen s Commission

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Create two 1/1 white Vampire creature tokens with lifelink.

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--
Servo Exhibition

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Call to the Feast

Call to the Feast

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Create three 1/1 white Vampire creature tokens with lifelink.

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Allied Reinforcements

Allied Reinforcements

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Create two 2/2 white Knight Ally creature tokens.

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Ondu Rising

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Whenever a creature attacks this turn, it gains lifelink until end of turn.

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Ethereal Guidance

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Whenever a Zombie enters the battlefield under your control, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.

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Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

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Target creature you control fights target creature an opponent controls.

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Unified Front

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Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

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Not Forgotten

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Sorcery

Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.

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Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.

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--
Sheer Drop

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Destroy target tapped creature.

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Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

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• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

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Draw a card.

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Start    Finish
//

Start // Finish

Instant // Sorcery

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//

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