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Vengeful Pharaoh (Magic 2012)

Vengeful Pharaoh

Magic 2012 — Rare

Creature Zombie

Vengeful Pharaoh is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Vengeful Pharaoh (Magic 2012)
Price: PaperMTGO

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$3.45

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Rating:

8.27/10

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Cards like Vengeful Pharaoh in Standard format:

Dukhara Scavenger

Dukhara Scavenger

Creature Crocodile (4/6)

When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.

6 /10
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Mindwrack Demon

Mindwrack Demon

Creature Demon (4/5)

Flying, trample

When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard.

Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

5.3 /10
--
Sidisi  Undead Vizier

Sidisi, Undead Vizier

Legendary Creature Zombie Naga (4/6)

Deathtouch

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library.

8.3 /10
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Gonti  Lord of Luxury

Gonti, Lord of Luxury

Legendary Creature Aetherborn Rogue (2/3)

Deathtouch

When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any type to cast it.

6.7 /10
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Munda  Ambush Leader

Munda, Ambush Leader

Legendary Creature Kor Ally (3/4)

Haste

Rally Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

5.3 /10
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Demon of Dark Schemes

Demon of Dark Schemes

Creature Demon (5/5)

Flying

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.

Whenever another creature dies, you get (an energy counter).

, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.

8.1 /10
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Marionette Master

Marionette Master

Creature Human Artificer (1/3)

Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)

Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

6.4 /10
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Grim Flayer

Grim Flayer

Creature Human Warrior (2/2)

Trample

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

9.1 /10
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Gilt Leaf Winnower

Gilt-Leaf Winnower

Creature Elf Warrior (4/3)

Menace (This creature can't be blocked except by two or more creatures.)

When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.

6.1 /10
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Guul Draz Overseer

Guul Draz Overseer

Creature Vampire (3/4)

Flying

Landfall Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

5.2 /10
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Hound of the Farbogs

Hound of the Farbogs

Creature Zombie Hound (5/3)

Delirium Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

6.8 /10
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Revenant

Revenant

Creature Spirit (0/0)

Flying

Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

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Stallion of Ashmouth

Stallion of Ashmouth

Creature Nightmare Horse (3/3)

Delirium : Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

6.8 /10
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Sengir Vampire

Sengir Vampire

Creature Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

8 /10
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Gavony Unhallowed

Gavony Unhallowed

Creature Zombie (2/4)

Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.

6.9 /10
$0.14
Midnight Scavengers

Midnight Scavengers

Creature Human Rogue (3/3)

When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand.

(Melds with Graf Rats.)

6.9 /10
$0.14
Drana s Chosen

Drana's Chosen

Creature Vampire Shaman Ally (2/2)

Cohort , Tap an untapped Ally you control: Put a 2/2 black Zombie creature token onto the battlefield tapped.

5.4 /10
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Returned Centaur

Returned Centaur

Creature Zombie Centaur (2/4)

When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.

6 /10
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Null Caller

Null Caller

Creature Vampire Shaman (2/4)

, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped.

6.5 /10
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Noosegraf Mob

Noosegraf Mob

Creature Zombie (0/0)

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.

Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield.

5.3 /10
$0.26

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