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Bloodthrone Vampire (Magic 2013)

Bloodthrone Vampire

Magic 2013 — common

Creature — Vampire

Bloodthrone Vampire (Magic 2013)

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Cards like Bloodthrone Vampire in Magic 2013:

Knight of Infamy

Knight of Infamy

Creature — Human Knight (2/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.6 /10
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Nefarox Overlord of Grixis

Nefarox, Overlord of Grixis

Legendary Creature — Demon (5/5)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.

5.4 /10
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Aven Squire

Aven Squire

Creature — Bird Soldier (1/1)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5.7 /10
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Duskmantle Prowler

Duskmantle Prowler

Creature — Vampire Rogue (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

2.9 /10
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DutyBound Dead

Duty-Bound Dead

Creature — Skeleton (0/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.4 /10
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Knight of Glory

Knight of Glory

Creature — Human Knight (2/1)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

6 /10
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Servant of Nefarox

Servant of Nefarox

Creature — Human Cleric (3/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3.2 /10
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Dragon Hatchling

Dragon Hatchling

Creature — Dragon (0/1)

Flying
: Dragon Hatchling gets +1/+0 until end of turn.

5.2 /10
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Lilianas Shade

Liliana's Shade

Creature — Shade (1/1)

When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
: Liliana's Shade gets +1/+1 until end of turn.

4.8 /10
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Ravenous Rats

Ravenous Rats

Creature — Rat (1/1)

When Ravenous Rats enters the battlefield, target opponent discards a card.

6.8 /10
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Walking Corpse

Walking Corpse

Creature — Zombie (2/2)

2.5 /10
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Flinthoof Boar

Flinthoof Boar

Creature — Boar (2/2)

Flinthoof Boar gets +1/+1 as long as you control a Mountain.
: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)

1.9 /10
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Crimson Muckwader

Crimson Muckwader

Creature — Lizard (2/1)

Crimson Muckwader gets +1/+1 as long as you control a Swamp.
: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

0.4 /10
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Harbor Bandit

Harbor Bandit

Creature — Human Rogue (2/2)

Harbor Bandit gets +1/+1 as long as you control an Island.
: Harbor Bandit can't be blocked this turn.

1.8 /10
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Timberpack Wolf

Timberpack Wolf

Creature — Wolf (2/2)

Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.

1 /10
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Disciple of Bolas

Disciple of Bolas

Creature — Human Wizard (2/1)

When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.

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Griffin Protector

Griffin Protector

Creature — Griffin (2/3)

Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

4.2 /10
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Guardians of Akrasa

Guardians of Akrasa

Creature — Human Soldier (0/4)

Defender (This creature can't attack.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5 /10
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Sublime Archangel

Sublime Archangel

Creature — Angel (4/3)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

7.8 /10
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Vampire Nocturnus

Vampire Nocturnus

Creature — Vampire (3/3)

Play with the top card of your library revealed.
As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.

7.6 /10
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