Harbor Serpent
Magic 2013 — common
Creature — Serpent
Sets Harbor Serpent has been printed in:
Magic 2013 — common
Creature — Serpent
Sets Harbor Serpent has been printed in:
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Buy now! ▶Creature — Sphinx (5/6)
Flying
When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Creature — Faerie Rogue (3/3)
Flash (You may cast this spell any time you could cast an instant.)
Flying
Creature — Leviathan (8/8)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can't attack.
Creature — Shapeshifter (0/0)
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
Creature — Merfolk (2/2)
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature — Human Soldier (3/3)
Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.
Creature — Wurm (7/7)
Trample
When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7.
As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.
Creature — Dragon (5/5)
Flying
Haste (This creature can attack and as soon as it comes under your control.)
When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
Creature — Zombie (4/1)
Veilborn Ghoul can't block.
Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.
Creature — Gorgon (3/6)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
, : Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)
Creature — Ooze (2/2)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
Creature — Human Wizard (1/2)
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Creature — Merfolk Wizard (1/3)
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature — Bird (2/2)
Flying
When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
Creature — Human Wizard (1/1)
: Target creature attacks this turn if able.
: Target creature blocks this turn if able.
Creature — Wurm (7/7)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Beast (4/4)
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
Creature — Cat (1/6)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature — Giant Warrior (6/6)
Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.
Creature — Illusion (1/1)
Flying
Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
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