Mwonvuli Beast Tracker
Magic 2013 — uncommon
Creature — Human Scout
Sets Mwonvuli Beast Tracker has been printed in:
Magic 2013 — uncommon
Creature — Human Scout
Sets Mwonvuli Beast Tracker has been printed in:
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Buy now! ▶Creature — Shade (1/1)
When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
: Liliana's Shade gets +1/+1 until end of turn.
Creature — Elf Shaman (2/2)
When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.
Creature — Elf Shaman (1/1)
When Elvish Visionary enters the battlefield, draw a card.
Creature — Spider (1/2)
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Hydra (0/0)
Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.
Creature — Beast (3/3)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Elf Druid (2/2)
Other Elf creatures you control get +1/+1.
: Add for each Elf you control.
Creature — Dryad (1/1)
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
Creature — Beast (4/2)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Wolf (2/2)
Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
Creature — Merfolk Wizard (1/3)
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature — Beast (4/4)
At the beginning of your upkeep, return a creature you control to its owner's hand.
Legendary Creature — Elf Shaman (4/4)
Flash (You may cast this spell any time you could cast an instant.)
You may cast green creature spells as though they had flash.
Creature — Boar (2/2)
Flinthoof Boar gets +1/+1 as long as you control a Mountain.
: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)
Creature — Specter (2/2)
Flying
Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Creature — Ooze (2/2)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
Creature — Insect (0/1)
When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.
Creature — Human Knight (2/2)
First strike
When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.
Creature — Human Wizard (2/1)
When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
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