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Ranger s Path (Magic 2013)

Ranger's Path

Magic 2013 — common

Sorcery

Sets Ranger's Path has been printed in:

Ranger s Path (Magic 2013)

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Cards like Ranger's Path in Magic 2013:

Boundless Realms

Boundless Realms

Sorcery

Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.

8.5 /10
$1.28
Diabolic Revelation

Diabolic Revelation

Sorcery

Search your library for up to X cards, put those cards into your hand, then shuffle.

7.2 /10
$1.33
Bountiful Harvest

Bountiful Harvest

Sorcery

You gain 1 life for each land you control.

4.1 /10
$0.09
Farseek

Farseek

Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

10 /10
$0.81
Fungal Sprouting

Fungal Sprouting

Sorcery

Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.

8.5 /10
$1.26
Predatory Rampage

Predatory Rampage

Sorcery

Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.

5.6 /10
$0.29
Divination

Divination

Sorcery

Draw two cards.

8.1 /10
$0.05
Mind Rot

Mind Rot

Sorcery

Target player discards two cards.

6 /10
$0.05
Rise from the Grave

Rise from the Grave

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

7.2 /10
$0.08
Flames of the Firebrand

Flames of the Firebrand

Sorcery

Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.

4.3 /10
$0.10
Mutilate

Mutilate

Sorcery

All creatures get -1/-1 until end of turn for each Swamp you control.

9.5 /10
$0.91
Switcheroo

Switcheroo

Sorcery

Exchange control of two target creatures.

6.1 /10
$0.08
Talrands Invocation

Talrand's Invocation

Sorcery

Create two 2/2 blue Drake creature tokens with flying.

6.1 /10
$0.04
Cleaver Riot

Cleaver Riot

Sorcery

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

4.2 /10
$0.06
Craterize

Craterize

Sorcery

Destroy target land.

2.1 /10
$0.08
Essence Drain

Essence Drain

Sorcery

Essence Drain deals 3 damage to any target and you gain 3 life.

1.7 /10
$0.03
Mark of Mutiny

Mark of Mutiny

Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and this turn.)

7.6 /10
$0.10
Prey Upon

Prey Upon

Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

8.3 /10
$0.04
Revive

Revive

Sorcery

Return target green card from your graveyard to your hand.

6.4 /10
$0.05
Sleep

Sleep

Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

8.3 /10
$0.14

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