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Tricks of the Trade (Magic 2013)

Tricks of the Trade

Magic 2013 — common

Enchantment — Aura

Sets Tricks of the Trade has been printed in:

Tricks of the Trade (Magic 2013)

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$0.07

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4.11/10

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Cards like Tricks of the Trade in Magic 2013:

Encrust

Encrust

Enchantment — Aura

Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

3.8 /10
$0.04
Battle of Wits

Battle of Wits

Enchantment

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

2.5 /10
$0.12
Mark of the Vampire

Mark of the Vampire

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has lifelink.

4.8 /10
$0.05
Angelic Benediction

Angelic Benediction

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.

6.4 /10
$0.11
Blood Reckoning

Blood Reckoning

Enchantment

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

6.8 /10
$0.13
Fervor

Fervor

Enchantment

Creatures you control have haste. (They can attack and as soon as they come under your control.)

9.3 /10
$3.85
Oblivion Ring

Oblivion Ring

Enchantment

When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

9.2 /10
$0.19
Omniscience

Omniscience

Enchantment

You may cast spells from your hand without paying their mana costs.

9.6 /10
$6.08
Volcanic Strength

Volcanic Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

4.5 /10
$0.07
Arctic Aven

Arctic Aven

Creature — Bird Wizard (2/1)

Flying
Arctic Aven gets +1/+1 as long as you control a Plains.
: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

2.3 /10
$0.09
Clone

Clone

Creature — Shapeshifter (0/0)

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

9 /10
$0.35
Courtly Provocateur

Courtly Provocateur

Creature — Human Wizard (1/1)

: Target creature attacks this turn if able.
: Target creature blocks this turn if able.

3.2 /10
$0.18
Talrand Sky Summoner

Talrand, Sky Summoner

Legendary Creature — Merfolk Wizard (2/2)

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

9.8 /10
$0.47
Watercourser

Watercourser

Creature — Elemental (2/3)

: Watercourser gets +1/-1 until end of turn.

0.5 /10
$0.02
Archaeomancer

Archaeomancer

Creature — Human Wizard (1/2)

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

9.8 /10
$0.22
Faerie Invaders

Faerie Invaders

Creature — Faerie Rogue (3/3)

Flash (You may cast this spell any time you could cast an instant.)
Flying

1.8 /10
$0.10
Jace Memory Adept

Jace, Memory Adept

Legendary Planeswalker — Jace

+1: Draw a card. Target player mills a card.
0: Target player mills ten cards.
?7: Any number of target players each draw twenty cards.

8.2 /10
$5.34
Scroll Thief

Scroll Thief

Creature — Merfolk Rogue (1/3)

Whenever Scroll Thief deals combat damage to a player, draw a card.

5.6 /10
$0.04
Vedalken Entrancer

Vedalken Entrancer

Creature — Vedalken Wizard (1/4)

, : Target player mills two cards.

2.1 /10
$0.01
Wind Drake

Wind Drake

Creature — Drake (2/2)

Flying

1.8 /10
$0.05

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